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Spell Scribing

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Spell Scribing is game mechanic which allows Wizard characters to add spells to their spellbooks from scrolls.

Overview[edit | edit source]

Wizards who find a scroll for a spell may permanently copy that Spell to their spellbook at the cost of the scroll and Gold Pile Single Item Image.png 50 gp per level of the Spell [1]. Wizards get a discount of 50% for scrolls of their own Subclass/School. They must have a Spell Slot of the same level as the spell to be able to scribe it, meaning it is not possible to scribe a level 3 spell without first unlocking a level 3 spell slot.

Spell Scribing mechanic[edit | edit source]

Spell scribing [2] may be done in one of two ways:

  1. By right-clicking a Scroll in a Wizard's inventory and selecting "Learn spell". If the spell is already known, the option is greyed out and a message is displayed which says "Spell already known".
  2. By going into the Wizard's Spellbook (part of the character screen), and clicking the button "Learn more spells". This opens a window titled "Transcribe scrolls to spellbook". In it, all scrolls available for transcribing are displayed. After marking the scrolls the character wants to add have the "Learn" button must be clicked. The total cost of learning is then shown at the bottom.

Scrolls not in the Wizard's main-level inventory are not included in the "Transcribe scrolls to spellbook" window. This means scrolls in another character's inventory (or those in a container in the Wizard's inventory, like a backpack or sack) do not show up in this list.[3]

Multiclassing[edit | edit source]

  • A multiclassed character can use any inscribed Wizard spell with their own spell slots. However, inscribed spells can only be prepared if enough Wizard spell preparation slots are avaiable, the quantity of these slots are dependent on the Wizard level and Intelligence modifier of the character.[4]
    • If one tries to scribe a wizard spell scroll of which level is too high, a text message says the wizard level is not high enough. This is not necessarily true. Instead, in order to scribe a higher-level scroll, the combined caster levels of that character's spellcasting classes must be high enough to cast that spell, yet a character only needs one level of wizard to scribe any wizard spell contained on a scroll [5]. For example, a character with wizard 1/bard 2 has 2nd-level spell slots, and thus can scribe the 2nd-level wizard spell Detect Thoughts Detect Thoughts; although in this case they would not be able to learn 2nd level spells from either class during the level-up process.
    • When considering combined caster levels and wizard spells to scribe from scrolls, it may be helpful to bear in mind which spellcasting classes are full, half, and one-third casters.
  • In the event of a class change, if the character is no longer a wizard but becomes one again later, spells learned with scrolls can still be memorized. At least one wizard level is required to access them.

Spells without scrolls[edit | edit source]

Additionally, the following spells do not have an acquirable scroll, and thus cannot be learned by scribing:

Notes and references[edit | edit source]

  1. If the Wizard does not have the required gold in their inventory, the cost of learning new spells is drawn from any character in the party.
  2. Making a written copy of a text (i.e. spells) can be referred to as transcribing: https://www.merriam-webster.com/dictionary/transcribe Scribing, then, remains the field of a scribe: https://www.merriam-webster.com/dictionary/scribe
  3. This behavior may not be intentional, and has been seen on PC in version 4.1.1.4251417.
  4. For quick reference, a character with Wizard level 1 wearing the Warped Headband of Intellect gets 4 Wizard spell preparation slots
  5. The peculiar ability of multiclassed spellcasters with a single wizard level having access to most wizard spells via scribing from scrolls (with all the patches that have been applied since its discovery) is likely another example of rule zero being used by Larian in the game.