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- Command
- Command: Approach
- Command: Approach (Condition)
- Command: Approach (Undead)
- Command: Drop
- Command: Drop (Undead)
- Command: Flee
- Command: Flee (Condition)
- Command: Flee (Undead)
- Command: Grovel
- Command: Grovel (Condition)
- Command: Grovel (Undead)
- Command: Halt
- Command: Halt (Condition)
- Command: Halt (Undead)
- Commander's Strike
- Commander's Strike (Attack)
- Commander Lightfeather