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Guide:Gish (Spellblades): Difference between revisions

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'''5-6 Ranger + 5-6 Cleric + 0-1 Druid:''' Extra Attack from Ranger, War Priest for '''War Domain.'''  Use your bonus actions to heal yourself and start swinging.
'''5-6 Ranger or Fighter + 5-6 Cleric + 0-1 Druid:''' Use your bonus actions to heal yourself and just start swinging. This is a really interesting build, because it feels more like just... a really tanky fighter?  There are just enough spells from the Cleric spell list that can be cast as bonus actions to feel meaningful, but you're mostly going to be relying on weapon attacks to fill the vast majority of your action economy.  Still, it's a very effective build in a straight up brawl.  Ranger will offer different utility compared to Fighter.
*Take 6 levels of Fighter instead of Ranger if you want the extra feat.
*Druid is not at all necessary if you choose to invest in Strength or Dexterity, or if you use an Elixir of Hill/Cloud Giant Strength.  However, if you do want to use Shillelagh and invest in Wisdom for better healing, Ironwood Club and Ironvine Shield can be a really interesting way of bolstering your damage with a single handed weapon, while still benefiting from the extra AC of a shield.
*Druid is not at all necessary if you choose to invest in Strength or Dexterity, or if you use an Elixir of Hill/Cloud Giant Strength.  However, if you do want to use Shillelagh and invest in Wisdom for better healing, Ironwood Club and Ironvine Shield can be a really interesting way of bolstering your damage with a single handed weapon, while still benefiting from the extra AC of a shield.
*This build in particular pairs well with '''Broodmother's Revenge''' for even more bonus damage, or '''Shattered Flail / Sword of Chaos''' for extra healing.
*This build in particular pairs well with '''Broodmother's Revenge''' for even more bonus damage, or '''Shattered Flail / Sword of Chaos''' for extra healing.
'''11-12 Cleric + 0-1 Druid / 6-7 Cleric + 5 Ranger + 0-1 Druid:''' An alternative of the above build, this build is going to perform much better as a summoner than as a true spellblade.  Take '''Life Domain''' Cleric for '''Disciple of Life''' and Heavy Armor proficiency. Ranger for Extra Attack, if you want it.  Druid for Shillelagh, if you want it.
*Pair with '''The Reviving Hands''' or '''Hellrider's Pride''' for more support.
'''10 Druid + 2 Ranger / 5-7 Druid + 5-6 Ranger:''' This build plays a lot like an Eldritch Knight, using melee attacks to build up '''Arcane Synergy''' and then cashing in with reliable AoE spells.   
*I need to test how '''Arcane Synergy''' works with '''Wild Shape.'''
*'''Circle of the Spores''' Druids gain what is probably their subclass defining ability at level 6.




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