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South Span Checkpoint: Difference between revisions

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[[Category:Locations]][[Category:Act Three Locations]]
{{Location page
[[File:South Span Checkpoint.jpg|400px|right]]
| prefix = The
{{UnderConstruction}}
| name = South Span Checkpoint
| alt name =
| image = South Span Checkpoint.jpg
| image description = South Span Checkpoint at Wyrm's Crossing
| act = three
| summary = It serves as a intermediate checkpoint just before [[Wyrm's Crossing]].
| region = Rivington
| north = Wyrm's Crossing
| west = Western Beach
| east =
| south = Sword Coast Couriers
}}
== Overview ==
{{CharLink|Edwynna|Gauntlet Edwynna}} must be spoken to to enter [[Wyrm's Crossing]] via the checkpoint. She will demand 200 gold, then ask that the party approach the nearby [[Steel Watcher]] to be scanned. Allowing to be scanned, results in the party being identified and confronted.


'''South Span Checkpoint''' is a location in [[Rivington]]. It serves as a intermediate checkpoint just before [[Wyrm's Crossing]].
If the party saved {{CharLink|Wulbren Bongle}} in [[Moonrise Towers]], then the [[Clan Ironhand]] [[gnome]]s ({{CharLink|Nimble}} and possibly {{CharLink|Laridda}}) will make an appearance, using a {{SmRarityItem|Flashblinder}} bomb to disable the guards, allowing the party to enter. Afterwards, the gnomes will flee to [[Angleiron's Cellar]], and the Steel Watcher's optical circuits will be overloaded, preventing any future scans at this checkpoint.


==Notable Loot==
If the gnomes were not saved, the party can accept an imprisonment in [[Wyrm's Rock Prison]], or attack. However, if Karlach is present, the Steel Watcher will recognize the technology in her as a malfunctioning prototype Steel Watcher, directing her to report to the [[Steel Watch Foundry]] and allowing the party to bypass the checkpoint.


* {{RarityItem|Warhammer +2}}, (dropped by Edwynna)
If the player character, who is scanned, killed zero people through the playthrough, the steel watcher will also let them pass.{{verify}}


==Notable NPCs==
If trying to sneak past the checkpoint and being caught, the party will be imprisoned or forced to fight, although it is also possible to force the Steel Watcher to stand down with a successful [[Illithid powers|[ILLITHID]]] {{Ability check|Wisdom|20}}.


* [[Gauntlet Edwynna]]
{{CharLink|Falcäo|Manip Falcäo}} can be found just inside the gate (he may have moved to chase Nimble) and can be spoken to to begin the quest {{Quest|Deal with the Gnomes}}.
* [[Lens]]


==Other Information==
The checkpoint can be bypassed by climbing the eastern side of Wyrm's Crossing. Once Wyrm's Crossing has been reached, the guards will allow the party to pass freely.
{{NavRivington|nocat=1}}
 
==Locations==
===Adjacent areas===
*{{Loc|Rivington}}
*{{Loc|Wyrm's Crossing}}
 
== Related literature ==
* {{MdRarityItem|Bounty List - Current Tenday}}
* {{MdRarityItem|SPECIAL ORDER}}
 
== Related quests ==
* {{Quest|Avenge the Ironhands}}
* {{Quest|Deal with the Gnomes}}
 
== Notable characters ==
* {{MdCharLink|Edwynna|Gauntlet Edwynna}}
* {{MdCharLink|Lens}}
* {{MdCharLink|Falcäo|Manip Falcäo}}
 
==Notable loot==
* {{MdRarityItem|Warhammer +2}} - dropped by Edwynna
 
 
{{Rivington}}
[[Category:Locations]]
[[Category:Act Three Locations]]

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