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Reverberation (Condition): Difference between revisions
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==Items that Apply Reverberation== | ==Items that Apply Reverberation== | ||
*{{MdRarityItem|Gloves of Belligerent Skies}}: When the wielder deals {{DamageType|Radiant}}, {{DamageType|Lightning}}, or {{DamageType|Thunder}} damage, apply 2 turns of Reverberation to the target(s). | |||
*{{MdRarityItem|Boots of Stormy Clamour}}: When the wearer inflicts a condition upon a hostile creature, they also inflict 2 turns of Reverberation. | |||
*{{MdRarityItem|Spineshudder Amulet}}: When the wearer deals damage with a ranged [[Spells|Spell]] [[Attack Roll|Attack]], inflict 2 turns of {{Cond|Reverberation}} on the target(s). | |||
*{{MdRarityItem|Markoheshkir}}: Grants {{SAI|Kereska's Favour}} which can grant {{SAI|Bone-shaking_Thunder}}: When you deal spell damage, inflict 1 turn of Reverberation upon the target. [As well as other benefits] | |||
==Items that Interact with Reverberation== | ==Items that Interact with Reverberation== | ||
*{{ | *{{MdRarityItem|Ring of Absolute Force}}: If the wearer bears the Absolute's brand, they deal {{DamageColor|Thunder|1 additional Thunder damage}}. NB : this should work with reverberation, but can't be tested as reverberation doesn't work for now. | ||
*{{ | *{{MdRarityItem|Thunderskin Cloak}}: When a creature with {{SAI|Reverberation}} deals damage to the wearer, the creature needs to make a [[Constitution]] [[Saving Throw]] or become {{Cond|Dazed}}. | ||
*{{ | *{{MdRarityItem|Ring of Spiteful Thunder}}: When the wearer deals {{DamageType|Thunder}} damage to a {{Cond|Reverberation|Reverberating}} creature, it becomes {{Cond|Dazed}} unless it succeeds a [[Constitution]] [[Saving Throw]]. |