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Wulbren's Hammer: Difference between revisions

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m
Added documentation for unlisted bonus damage vs objects.
m (Didn't realize I was a monk when viewing the weapon - 1d4)
m (Added documentation for unlisted bonus damage vs objects.)
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{{ up to date | 2023-10-10 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2023-10-10 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage
{{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Light Hammer Icon.png
| image = Light Hammer Icon.png
| description = <!-- Optional description.  Nonmagical and +1/+2/etc. will be auto-generated, so leave empty for those.  Others will also have a sensible default description generated, so strictly speaking you can always leave this empty, but for weapons with special properties, you might want to instead provide a short description of what makes the weapon noteworthy. -->
| description = <!-- Optional description.  Nonmagical and +1/+2/etc. will be auto-generated, so leave empty for those.  Others will also have a sensible default description generated, so strictly speaking you can always leave this empty, but for weapons with special properties, you might want to instead provide a short description of what makes the weapon noteworthy. -->
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| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =  
| ammunition =
| finesse =  
| finesse =
| heavy =  
| heavy =
| light = yes
| light = yes
| loading =
| loading =  
| reach =
| reach =  
| thrown = yes
| thrown = yes
| can't dual wield =
| can't dual wield =  
| dippable = yes
| dippable = yes
| weight kg = 0.9
| weight kg = 0.9
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| price = 65
| price = 65
| weapon actions = Concussive Smash
| weapon actions = Concussive Smash
| special = <!-- List of special features or abilities granted by the weapon. -->
| special = 2d4{{DamageType|Force}} damage against objects (unlisted) <!-- List of special features or abilities granted by the weapon. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
On a table up the ladder in the [[Moonrise Towers]] Prison Warden's room (X:575, Y:-647).
On a table up the ladder in the [[Moonrise Towers]] Prison Warden's room (X:575, Y:-647).
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