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Obscurity: Difference between revisions

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96 bytes added ,  11 October 2023
add condition links
(This is not a Condition, technically speaking)
(add condition links)
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{{ up to date | 2023-09-16 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2023-09-16 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
[[Category:Gameplay mechanics]]
[[Category:Gameplay mechanics]]
A creature is considered to be [[Obscured]] while located in a [[Lightly Obscured]] or [[Heavily Obscured]] area.
A creature is considered to be [[Obscured]] while located in a [[Lightly Obscured]] or [[Heavily Obscured]] area. Obscured creatures gain the conditions {{Cond|Lightly Obscured}} or {{Cond|Heavily Obscured}}.
 
A wide variety of [[Equipment]] can bestow specific benefits on the player when they are in an [[Obscured]] state.
A wide variety of [[Equipment]] can bestow specific benefits on the player when they are in an [[Obscured]] state.


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