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Ability check: Difference between revisions

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1 byte removed ,  11 October 2023
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Fix category name
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{{NoExcerpt|''For a comprehensive summary of the mechanics behind all rolls and modifiers, see [[Die Rolls]].''}}
{{NoExcerpt|''For a comprehensive summary of the mechanics behind all rolls and modifiers, see [[Die Rolls]].''}}
[[Category:Gameplay Mechanics]]
The game rolls an '''Ability Check''' to determine whether a creature will succeed or fail in various scenarios.  The creature rolls a D20, and adds its [[#Ability Score Modifier|Ability Score Modifier]] and possibly a [[#Proficiency Bonus|Proficiency Bonus]].  To succeed, the result must reach or exceed a Difficulty Class, which depends on what the creature is trying to accomplish.
The game rolls an '''Ability Check''' to determine whether a creature will succeed or fail in various scenarios.  The creature rolls a D20, and adds its [[#Ability Score Modifier|Ability Score Modifier]] and possibly a [[#Proficiency Bonus|Proficiency Bonus]].  To succeed, the result must reach or exceed a Difficulty Class, which depends on what the creature is trying to accomplish.


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{{ProficiencyBonusTable}}
{{ProficiencyBonusTable}}
{{Template:Gameplay}}
{{Template:Gameplay}}
[[Category:Gameplay mechanics]]

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