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Cursed: Dexterity (Condition): Difference between revisions

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Added "Cursed" condition type
(Added "Cursed" condition type)
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| effects =
| effects =
*Has {{Disadvantage}} on [[Ability Check|Ability Checks]] and {{SavingThrow}} using [[Dexterity]].
*Has {{Disadvantage}} on [[Ability Check|Ability Checks]] and {{SavingThrow}} using [[Dexterity]].
*Target is Cursed.
| type = curse
}}
}}

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