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Hex (Charisma): Difference between revisions

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1,715 bytes removed ,  10 October 2023
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{{SpellPage
{{SpellPage
| name = Hex (Charisma)
| name = Hex (Charisma)
| image = Hex Charisma Icon.png
| image = Hex Charisma.webp
| level = 1
| level = 1
| school = Enchantment
| school = Enchantment
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| summary = This spell allows spellcasters to put a curse on a creature and deal additional Necrotic damage to them. The curse also imposes Disadvantage on the creature's Charisma checks.
| summary = This spell allows spellcasters to put a curse on a creature and deal additional Necrotic damage to them. The curse also imposes Disadvantage on the creature's Charisma checks.


Hex (Charisma) is a variant of the [[Hex]] spell.
Hex (Charisma) is a variant of the {{SAI|Hex}} spell.
| description = Deal an additional {{DamageText|1d6|Necrotic}} {{DamageColor|Necrotic|damage}} when you attack the target and impart {{Disadvantage}} on [[Charisma]] [[Ability Check|Checks]].
| description = Deal an additional {{DamageText|1d6|Necrotic}} {{DamageColor|Necrotic|damage}} when you attack the target and impart {{Disadvantage}} on [[Charisma]] [[Ability Check|Checks]].
| action type = bonus
| action type = bonus
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| area condition 4 =
| area condition 4 =
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits.
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits.
| notes = * If the target dies before spell's duration ends, gain {{SAI|Reapply Hex}}.
| notes =  
* '''Hex''' damage is applied multiple times for multiple successful {{Attack Roll}}s. Example scenarios:
** Warlock hits the target with a melee or ranged weapon attack: additional {{DamageText|1d6|Necrotic}}.
** Level 1 Warlock casts {{SAI|Eldritch Blast}} and hits the target: additional {{DamageText|1d6|Necrotic}}.
** Level 5 Warlock casts {{SAI|Eldritch Blast}} and hits the target with '''both''' rays: additional {{DamageText|2d6|Necrotic}}, for hitting twice.
** Level 3 Warlock casts {{SAI|Scorching Ray}} and hits the target with '''all three rays''': additional {{DamageText|3d6|Necrotic}}, for hitting three times.
** Level 5 Warlock casts {{SAI|Scorching Ray}} and hits the target with '''all four rays''': additional {{DamageText|4d6|Necrotic}}, for hitting four times.
* '''Hex''' is only triggered by hitting the target with a successful [[Attack Roll]], and not by other sources of damage. Example scenarios:
** Warlock casts {{SAI|Magic Missile}} (which does not require [[Attack Roll]]s): no additional damage from '''Hex'''.
** Warlock casts {{SAI|Fireball}} (which is a [[Saving Throw]], not an Attack Roll): no additional damage from '''Hex'''.
* In Early Access Patch 9, there is a bugged interaction between '''Hex''' and the [[Eldritch Invocation]] {{SAI|Agonising Blast}}, which causes '''Agonising Blast''' bonus damage to be applied an extra time for each instance of '''Hex''' damage.
** In the case of a level 5 Warlock with two Eldritch Blast beams, this means Agonising Blast damage will be applied a total of '''4 times''', if both beams hit: once for each beam, and once for each instance of Hex damage.
| video =
| video =
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