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Dice rolls: Difference between revisions

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226 bytes removed ,  9 October 2023
m
→‎Attack Roll: Removed footnote as we don’t really use them
(→‎Types of Rolls: General copyedit for clarity, and adding a few more details and examples (maybe too much?))
m (→‎Attack Roll: Removed footnote as we don’t really use them)
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<div style="text-align: center;">'''Result = {{InfoBlob|{{D20}} + Ability Score Modifier + Proficiency Bonus}}'''</div>
<div style="text-align: center;">'''Result = {{InfoBlob|{{D20}} + Ability Score Modifier + Proficiency Bonus}}'''</div>


Attacks made with [[Weapons]] always use an Attack Roll to determine success. Some [[spells]] also use an Attack Roll, usually those that involve magical beams or projectiles that need to be aimed at a target (such as {{SmallIcon|Fire Bolt Icon.png}} [[Fire Bolt]] or {{SmallIcon|Eldritch Blast Icon.png}} [[Eldritch Blast]]).<ref>{{SmallIcon|Magic Missile Icon.png}} [[Magic Missile]] is a notable exception; its missiles do lower damage in exchange for always hitting automatically, without an Attack Roll or granting the target a Saving Throw.</ref> Creatures or objects conjured by spells (such as {{SmallIcon|Flaming Sphere Icon.png}} [[Flaming Sphere]]) can often attack on their own turns, and make an Attack Roll to do so.
Attacks made with [[Weapons]] always use an Attack Roll to determine success. Some [[spells]] also use an Attack Roll, usually those that involve magical beams or projectiles that need to be aimed at a target (such as {{SmallIcon|Fire Bolt Icon.png}} [[Fire Bolt]] or {{SmallIcon|Eldritch Blast Icon.png}} [[Eldritch Blast]]). Creatures or objects conjured by spells (such as {{SmallIcon|Flaming Sphere Icon.png}} [[Flaming Sphere]]) can often attack on their own turns, and make an Attack Roll to do so.


Spells which directly affect a target (such as {{SmallIcon|Hold Person Icon.png}} [[Hold Person]]) or which cause an effect at a point in space (such as {{SmallIcon|Silence Icon.png}} [[Silence]] or {{SmallIcon|Fireball Icon.png}} [[Fireball]]) don't require an Attack Roll, but usually allow affected creatures to make a Saving Throw instead (see below).
Spells which directly affect a target (such as {{SmallIcon|Hold Person Icon.png}} [[Hold Person]]) or which cause an effect at a point in space (such as {{SmallIcon|Silence Icon.png}} [[Silence]] or {{SmallIcon|Fireball Icon.png}} [[Fireball]]) don't require an Attack Roll, but usually allow affected creatures to make a Saving Throw instead (see below).

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