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D&D 5e spell changes: Difference between revisions
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→Cantrips: Changes to Guidance and Resistance
(→Cantrips: Produce Flame changes) |
(→Cantrips: Changes to Guidance and Resistance) |
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|{{SAI|Friends}}||-||You lose -10 reputation with whoever you cast Friends on when the spell ends in Balanced [[difficulty]] and above. This can sometimes be avoided by casting friends while under effects of [[Disguise Self]] except against Playable Origins. | |{{SAI|Friends}}||-||You lose -10 reputation with whoever you cast Friends on when the spell ends in Balanced [[difficulty]] and above. This can sometimes be avoided by casting friends while under effects of [[Disguise Self]] except against Playable Origins. | ||
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|{{SAI|Guidance}}||The spell | |{{SAI|Guidance}}||-||The bonus to ability checks is applied automatically until the spell ends. Using it once does not end the spell. | ||
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|{{SAI|Light}}||Duration increased from 1 hour to until Long Rest.||Radius of shed light increased to 25 ft, instead of 20 ft bright and an additional 20 ft dim. | |{{SAI|Light}}||Duration increased from 1 hour to until Long Rest.||Radius of shed light increased to 25 ft, instead of 20 ft bright and an additional 20 ft dim. | ||
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|{{SAI|Ray of Frost}}||-||- | |{{SAI|Ray of Frost}}||-||- | ||
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|{{SAI|Resistance}}||-||The | |{{SAI|Resistance}}||-||The bonus to saving throws is applied automatically until the spell ends. Using it once does not end the spell. | ||
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|{{SAI|Sacred Flame}}||-||- | |{{SAI|Sacred Flame}}||-||- |