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D&D 5e spell changes: Difference between revisions
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→Cantrips: Updates to Mage Hand
(→Cantrips: Updates to Mage Hand) |
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|{{SAI|Light}}||Duration increased from 1 hour to until Long Rest.||Radius of shed light increased to 25 ft, instead of 20 ft bright and an additional 20 ft dim. | |{{SAI|Light}}||Duration increased from 1 hour to until Long Rest.||Radius of shed light increased to 25 ft, instead of 20 ft bright and an additional 20 ft dim. | ||
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|{{SAI|Mage Hand}}||Range increased to 60 ft.|| | |{{SAI|Mage Hand}}||Range increased from 30 ft to 60 ft.||Can only be cast once per short rest. The mage hand is a summon with its own initiave, movement and actions. It can use the [[Shove]] action. | ||
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|{{SAI|Minor Illusion}}||Range increased to 60 ft||Requires concentration, does not break stealth to cast. The spell is limited to making a distraction which NPCs may move or turn to investigate. | |{{SAI|Minor Illusion}}||Range increased to 60 ft||Requires concentration, does not break stealth to cast. The spell is limited to making a distraction which NPCs may move or turn to investigate. |