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Weapons: Difference between revisions
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Explain versatile weapons and dual-wielding in the intro.
(Explain versatile weapons and dual-wielding in the intro.) |
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Each weapon deals a specific type of physical damage: {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, or {{DamageType|Slashing}}. | Each weapon deals a specific type of physical damage: {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, or {{DamageType|Slashing}}. | ||
Versatile weapons can be wielded in one hand, or both hands. Wielding them in both hands usually grants higher damage; see the details of each versatile weapon for the one-handed and two-handed damage values. | |||
One-handed weapons can be '''dual-wielded''' if both weapons have the '''Light''' property. The '''Dual Wielder''' [[Feat]] removes the limitation that the weapons must be light. This also allows dual-wielding versatile weapons, which are never light. | |||
== Properties == | == Properties == |