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D&D 5e spell changes: Difference between revisions
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Harpers raiding Moonrise Tower after saving the Nightsong all get healed and there's a lot more than 6!
(Harpers raiding Moonrise Tower after saving the Nightsong all get healed and there's a lot more than 6!) |
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|{{SAI|Lightning Bolt}}||-||- | |{{SAI|Lightning Bolt}}||-||- | ||
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|{{SAI|Mass Healing Word}}||-|| | |{{SAI|Mass Healing Word}}||-||Heals everyone in your party including to (none-construct/undead) summons and temporary allies (marked green) as long as they have line of sight with the caster and in range of the spell, there's no limit for how many can be healed. Neutral allies (marked yellow) are unaffected since you cannot select targets with this spell. | ||
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|{{SAI|Plant Growth}}||Range reduced from 150 ft to 60 ft. Radius reduced from 100 ft to 20 ft.||The caster can only choose the option that causes creatures to use quadruple movement. The spell can be ended if it is hit by any fire damage. | |{{SAI|Plant Growth}}||Range reduced from 150 ft to 60 ft. Radius reduced from 100 ft to 20 ft.||The caster can only choose the option that causes creatures to use quadruple movement. The spell can be ended if it is hit by any fire damage. |