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Guide:Gish (Spellblades): Difference between revisions
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*I wanted to include this build just for fun, but it's not a very "good" spellblade. | *I wanted to include this build just for fun, but it's not a very "good" spellblade. | ||
'''1. 6 Warlock + 6 Bard:''' A little bit more restrictive, the Extra Attack that '''College of Swords''' Bards gain synergizes with the extra attack from '''Deepened Pact''' the same way that Paladin does, but comes a level later, making this build less flexible. However, the trade-off here is that we are not restricted to melee weapons, can use Slashing Flourish to attack two targets with one attack, and we can still attack three times per action. This effectively gives us more attacks in group encounters when compared to the Paladin version of this build, and does scale better with on-hit, additive bonuses to our damage, but makes us less effective in single-target encounters. | '''1. 6 Warlock + 6 Bard / 6 Bard + 5 Warlock + 1 Fighter:''' A little bit more restrictive, the Extra Attack that '''College of Swords''' Bards gain synergizes with the extra attack from '''Deepened Pact''' the same way that Paladin does, but comes a level later, making this build less flexible. However, the trade-off here is that we are not restricted to melee weapons, can use Slashing Flourish to attack two targets with one attack, and we can still attack three times per action. This effectively gives us more attacks in group encounters when compared to the Paladin version of this build, and does scale better with on-hit, additive bonuses to our damage, but makes us less effective in single-target encounters. Otherwise, the main benefit this build has over the Paladin version is access to much better utility spells, in my opinion. | ||
*With 6 Bard levels, you will have 4 Bardic Inspiration charges that refresh per Short Rest. | *With 6 Bard levels, you will have 4 Bardic Inspiration charges that refresh per Short Rest. | ||
*With 6 Warlock levels, you will have 2 level 3 spell slots that refresh per Short Rest. | *With 6 Warlock levels, you will have 2 level 3 spell slots that refresh per Short Rest. | ||
*Since we don't have Divine Smite with this build, we can use our spell slots for AoE or Crowd Control instead. | *Since we don't have Divine Smite with this build, we can use our spell slots for AoE or Crowd Control instead. Or Misty Step and Darkness. Devil's Sight + Darkness is a pretty brutal combo. | ||
*Same as before, '''Bind Weapon''' allows you to use your Charisma for weapon attack and damage rolls. | *Same as before, '''Bind Weapon''' allows you to use your Charisma for weapon attack and damage rolls. | ||
*Beguiling Influence is really good for party faces. | |||
==Wisdom as your main Spellcasting modifier== | ==Wisdom as your main Spellcasting modifier== | ||
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*'''Thief''' is probably still the best Rogue subclass for this build, as usual. A build that improves Arcane Trickster by not picking Arcane Trickster at all. | *'''Thief''' is probably still the best Rogue subclass for this build, as usual. A build that improves Arcane Trickster by not picking Arcane Trickster at all. | ||
'''5. 12 levels of Paladin or Pact of the Blade Warlock:''' Very simple, but these are ''technically'' Gish in the sense that they have spells and have blades. Good for a first playthrough, since these classes will still allow you to utilize the Arcane Acuity and Arcane Synergy items without really having to know how character builds work. | '''5. 12 levels of Paladin or Pact of the Blade Warlock:''' Very simple, but these are ''technically'' Gish in the sense that they have spells and have blades. Good for a first playthrough, since these classes will still allow you to utilize the Arcane Acuity and Arcane Synergy items without really having to know how character builds work. |