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Dice rolls: Difference between revisions

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Creatures can have Proficiency in a number of talents, which grant them bonuses on various rolls.  Proficiencies can be granted by a creature's [[Background]], [[Race]], [[Class]], and [[Feats]] chosen when leveling up.
Creatures can have Proficiency in a number of talents, which grant them bonuses on various rolls.  Proficiencies can be granted by a creature's [[Background]], [[Race]], [[Class]], and [[Feats]] chosen when leveling up.
{{ProficiencyBonusTable}}


==== For Attack Rolls ====
==== For Attack Rolls ====


Attack Rolls made with [[Weapons]] can benefit from Proficiency with the type of weapon that's being used.  This kind of Proficiency can be granted by the creature's [[Race]], [[Class]], or [[Feats]] chosen when leveling up.
Attack Rolls made with [[Weapons]] can benefit from Proficiency with the type of weapon that's being used.  This kind of Proficiency can be granted by the creature's [[Race]], [[Class]], or [[Feats]] chosen when leveling up.
Weapon Proficiency may apply to a specific type of weapon, like Longswords, or a category of weapons, like Martial Weapons.  For example, all High Elves and Wood Elves, regardless of their class, have a specific Proficiency in Longswords, Shortswords, Longbows, and Shortbows.  On the other hand, Fighters have Proficiency in the entire categories of both Simple and Martial Weapons.  Clerics have Proficiency in the category of Simple Weapons, whereas Wizards only have Proficiency in Quarterstaves, Daggers, and Light Crossbows.


Attack Rolls made for spells benefit from Proficiency in spell casting, which all creatures capable of casting spells have.  The creature could have spell casting capabilities due to its [[Class]], or from a [[Feat]] it chose when leveling up.
Attack Rolls made for spells benefit from Proficiency in spell casting, which all creatures capable of casting spells have.  The creature could have spell casting capabilities due to its [[Class]], or from a [[Feat]] it chose when leveling up.
The lack of Proficiency in spell casting becomes apparent when you give a scroll such as [[Scroll of Guiding Bolt]] to a character that can't otherwise cast spells.  Since [[Guiding Bolt]] uses an Attack Roll, but the character is not proficient in spell casting, they will have a lower chance to hit targets with the Guiding Bolt.


==== For Saving Throws ====
==== For Saving Throws ====


You can have Proficiency in a specific kind of Saving Throw, like Strength Saving Throw, Dexterity Saving Throw, and so on.  Each [[Class]] has Proficiency in two such types of Saving Throws.
You can have Proficiency in a specific kind of Saving Throw, like Strength Saving Throw, Dexterity Saving Throw, and so on.  Each [[Class]] has Proficiency in two such types of Saving Throw.


Besides affecting the Saving Throws a creature makes to save itself, the Proficiency Bonus of a creature also affects the Difficulty Class of Saving Throws it imposes on others, such as by casting spells against them.  The formula for this is: {{c|8 + Ability Score Modifier + Proficiency Bonus}}
Besides affecting the Saving Throws a creature makes to save itself, the Proficiency Bonus of a creature also affects the Difficulty Class of Saving Throws it imposes on others, such as by casting spells against them.  The formula for this is: {{code|8 + Ability Score Modifier + Proficiency Bonus}}


==== For Ability Checks ====
==== For Ability Checks ====
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An Ability Check may be based directly on an Ability Score rather than a [[Skill]], in which case no Proficiency Bonus is possible.  If it's based on a Skill, however, a creature will get a Proficiency Bonus in the corresponding Skill Checks if it's Proficient in that Skill.
An Ability Check may be based directly on an Ability Score rather than a [[Skill]], in which case no Proficiency Bonus is possible.  If it's based on a Skill, however, a creature will get a Proficiency Bonus in the corresponding Skill Checks if it's Proficient in that Skill.


Proficiency in a [[Skill]] can be granted by [[Race]], [[Class]], or a [[Feat]] chosen when leveling up.  For example, all Elves have an innate feature called Keen Senses which grants them Proficiency in Perception.  Wood Elves have an additional feature called Mask of the Wild, which gives them Proficiency in Stealth.  Rangers can gain Proficiency in a number of skills based on specific class features they choose: Bounty Hunter grants Proficiency in Investigation, Keeper of the Veil and Mage Breaker both grant Proficiency in Arcana, and so on.  The [[Skilled]] Feat, if chosen when leveling up, allows a creature to gain Proficiency in any three Skills.
Proficiency in a [[Skill]] can be granted by [[Race]], [[Class]], or a [[Feat]] chosen when leveling up.  For example, all Elves have an innate feature called Keen Senses which grants them Proficiency in Perception.  Rangers can gain Proficiency in a number of skills based on class features they choose: Bounty Hunter grants Proficiency in Investigation, Keeper of the Veil and Mage Breaker both grant Proficiency in Arcana, and so on.  The [[Skilled]] Feat, if chosen when leveling up, allows a creature to gain Proficiency in any three Skills.

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