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Modding:Modding class icons: Difference between revisions

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To properly support these, your icons would need to be stored in a slightly different folder, to make it obvious which mod each entry comes from. The icon would need to be stored in (Public\Game\GUI\Assets\MODNAME\ClassIcons)
To properly support these, your icons would need to be stored in a slightly different folder, to make it obvious which mod each entry comes from. The icon would need to be stored in (Public\Game\GUI\Assets\MODNAME\ClassIcons)


You can unpack a supported mod for reference - https://github.com/TheRealDjmr/BG3ImprovedUI/blob/3.9.2/Assets%20-%20Supported%20Mods.md
You can unpack a supported mod for reference - [https://github.com/TheRealDjmr/BG3ImprovedUI/blob/Main/Assets%20-%20Supported%20Mods.md List of supported mods]


In GitHub, you would need to create a fork of ImprovedUI - https://github.com/TheRealDjmr/BG3ImprovedUI
In GitHub, you would need to create a fork of ImprovedUI - https://github.com/TheRealDjmr/BG3ImprovedUI
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Steps how to fork an existing repo (requires a GitHub account) - https://docs.github.com/en/get-started/quickstart/fork-a-repo
Steps how to fork an existing repo (requires a GitHub account) - https://docs.github.com/en/get-started/quickstart/fork-a-repo


The only file that needs to be amended in your fork is [https://github.com/TheRealDjmr/BG3ImprovedUI/blob/3.9.2/ImprovedUI/Public/Game/GUI/Library/IUI_ClassIcons.xaml IUI_ClassIcons]
The only file that needs to be amended in your fork is [https://github.com/TheRealDjmr/BG3ImprovedUI/blob/main/ImprovedUI/Public/Game/GUI/Library/IUI_ClassIcons.xaml IUI_ClassIcons]


This file has been heavily commented to assist with this process. For each "'''EDIT HERE'''" section, an entry can be added for your classes/subclasses.
This file has been heavily commented to assist with this process. For each "'''EDIT HERE'''" section, an entry can be added for your classes/subclasses.
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