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Dice rolls: Difference between revisions

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No change in size ,  29 January 2023
(→‎Attack Roll: Add details but remove table which can be found on Attack Roll page.)
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The Attack Roll should not be confused with the Damage Roll, which instead determines the amount of damage done to a target by a successful attack.
The Attack Roll should not be confused with the Damage Roll, which instead determines the amount of damage done to a target by a successful attack.
==== Critical Miss / Critical Hit ====
As a special case, a roll of 1 means that the attack fails regardless of bonuses and the target's Armor Class.  This is called a Critical Miss.  Likewise, a roll of 20 means the attack succeeds regardless of the target's Armor Class.  This is called a Critical Hit.  A critical hit also affects the result of the Damage Roll, though the details of how this will be implemented in the finished game are not known yet. Currently, a critical hit doubles all the damage dice involved in the damage roll, but not the modifiers.


==== Modifiers ====
==== Modifiers ====
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Attack Rolls can also have [[Advantage|Advantage / Disadvantage]].
Attack Rolls can also have [[Advantage|Advantage / Disadvantage]].
==== Critical Miss / Critical Hit ====
As a special case, a roll of 1 means that the attack fails regardless of bonuses and the target's Armor Class.  This is called a Critical Miss.  Likewise, a roll of 20 means the attack succeeds regardless of the target's Armor Class.  This is called a Critical Hit.  A critical hit also affects the result of the Damage Roll, though the details of how this will be implemented in the finished game are not known yet. Currently, a critical hit doubles all the damage dice involved in the damage roll, but not the modifiers.


=== Damage Roll ===
=== Damage Roll ===

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