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Battle Master: Difference between revisions
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[[Main Page]] > [[Character Creation]] > [[Character Creation#Playable Classes|Playable Classes]] > [[Fighter | [[Main Page]] > [[Character Creation]] > [[Character Creation#Playable Classes|Playable Classes]] > [[Fighter]] > [[Battle Master]] | ||
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{{Quote|Battle Masters are paragons of tactical superiority, combining combat maneuvers and experience in the field to dominate every fight.}} | |||
[[File:Battle Master Icon.png|frameless|upright=1.5|left]] '''Battle Master''' is one of the [[Fighter# | [[File:Battle Master Icon.png|frameless|upright=1.5|left]] '''Battle Master''' is one of the [[Fighter#Level 3|Subclasses]] of [[Fighter]]. These Fighters are more specialized in controlling the battlefield, using their fighting '''Maneuvers''' to attack enemies or support allies in combat. | ||
{{clear}} | {{clear}} | ||
== Subclass Features == | == Subclass Features == | ||
=== | === Level 3 === | ||
* [[File:Superiority Die d8 Icon.png|frameless|25px]] Superiority Dice: 4 (You have 4 Superiority Dice, which are | * [[File:Superiority Die d8 Icon.png|frameless|25px]] '''Superiority Dice: 4''' ''(You have 4 Superiority Dice, which are D8s. Your Battle Master maneuvers are fueled by these dice, and a die is expended when you use it. You regain all of your expended Superiority Dice when you finish a [[Short Rest|Short]] or [[Long Rest]].)'' | ||
* | * '''Battle Maneuvers''' ''(Choose 3):'' | ||
{| class=wikitable | {| class=wikitable | ||
! Maneuvers | ! Maneuvers | ||
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! Grants | ! Grants | ||
|- | |- | ||
| '''Menacing Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and possibly Frighten the target. || | | '''Menacing Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and possibly [[Conditions#Frightened|Frighten]] the target. || | ||
* [[File:Menacing Attack Melee Icon 64px.png|frameless|upright=0.12]] [[Menacing Attack (Melee)]] | * [[File:Menacing Attack Melee Icon 64px.png|frameless|upright=0.12]] [[Menacing Attack (Melee)]] | ||
* [[File:Menacing Attack Ranged Icon 64px.png|frameless|upright=0.12]] [[Menacing Attack (Ranged)]] | * [[File:Menacing Attack Ranged Icon 64px.png|frameless|upright=0.12]] [[Menacing Attack (Ranged)]] | ||
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* [[File:Riposte Icon 64px.png|frameless|upright=0.12]] [[Riposte]] | * [[File:Riposte Icon 64px.png|frameless|upright=0.12]] [[Riposte]] | ||
|- | |- | ||
| '''Trip Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and possibly knock the target Prone. || | | '''Trip Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and possibly knock the target [[Conditions#Prone|Prone]]. || | ||
* [[File:Trip Attack Melee Icon 1.png|frameless|upright=0.12]] [[Trip Attack (Melee)]] | * [[File:Trip Attack Melee Icon 1.png|frameless|upright=0.12]] [[Trip Attack (Melee)]] | ||
* [[File:Trip Attack Melee Icon 1.png|frameless|upright=0.12]] [[Trip Attack (Ranged)]] | * [[File:Trip Attack Melee Icon 1.png|frameless|upright=0.12]] [[Trip Attack (Ranged)]] |