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Mage Hand Legerdemain: Difference between revisions

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{{ up to date | 2023-09-25 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
{{ up to date | 2023-09-25 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
|summary='''Mage Hand Ledgerdemain''' is a {{Class|Arcane Trickster}} Passive Feature. This ability enhances your Mage Hand, allowing it to carry out additional tasks.
| summary = '''Mage Hand Ledgerdemain''' is a {{Class|Arcane Trickster}} Passive Feature. This ability enhances your Mage Hand, allowing it to carry out additional tasks.
|description=Your mage hand can stow away or retrieve objects carried by other creatures and use Thieves' Tools at range.
| description = Your mage hand can stow away or retrieve objects carried by other creatures and use Thieves' Tools at range.
* There is no longer and time limit, and the Mage Hand lasts forever until destroyed or dismissed.
* There is no longer a time limit, and the Mage Hand lasts forever until destroyed or dismissed.
* The Mage Hand is now permanently [[Invisible (Condition)|Invisible]].  
* The Mage Hand is now permanently [[Invisible (Condition)|Invisible]].
|image=Mage Hand.webp
| image = Mage Hand.webp
|cost=
| cost =  
|recharge=
| recharge =  
|condition= Invisible
| condition = Invisible
|condition duration=
| condition duration =  
|class learns at level 3 = Arcane Trickster
| class learns at level 3 = Arcane Trickster
|notes=* This is probably the best tool to scout safely, as long are there are no creature with {{SAI|See Invisibility (Condition)|See Invisibility}}, which is fairly rare. One can scout an entire area thanks to the Mage Hand's {{SAI|Fly (Class Action)|Fly}} which makes it able to go to places otherwise very difficult to reach, as long as one can make the camera see the ground level of that place.
| notes = * This is probably the best tool to scout safely, as long are there are no creature with {{SAI|See Invisibility (Condition)|See Invisibility}}, which is fairly rare. One can scout an entire area thanks to the Mage Hand's {{SAI|Fly (Class Action)|Fly}} which makes it able to go to places otherwise very difficult to reach, as long as one can make the camera see the ground level of that place.
}}
}}
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