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Reverberation (Condition): Difference between revisions
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Found the saving throw for reverberation, its a dc 10 constitution save
(Patch #3 fixed Reverberation, now working as described) |
(Found the saving throw for reverberation, its a dc 10 constitution save) |
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|effects=Affected entity has a -1 penalty to [[Strength]], [[Dexterity]], and [[Constitution]] {{SavingThrow}}s per remaining turn. | |effects=Affected entity has a -1 penalty to [[Strength]], [[Dexterity]], and [[Constitution]] {{SavingThrow}}s per remaining turn. | ||
When the entity has 5 or more turns of Reverberation, it takes {{DamageColor|Thunder|1~4 Thunder damage}} and | When the entity has 5 or more turns of Reverberation, it takes {{DamageColor|Thunder|1~4 Thunder damage}} and must succeed a {{SavingThrow|CON|dc=10}} or fall [[Prone (Condition)|Prone]]. The condition is removed afterward. | ||
Creatures [[Damage_Types#Immunity|Immune]] to {{DamageType|Thunder}} damage can't recieve Reverberation. | Creatures [[Damage_Types#Immunity|Immune]] to {{DamageType|Thunder}} damage can't recieve Reverberation. |