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Dice rolls: Difference between revisions

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278 bytes added ,  23 January 2023
Restored dice terminology explanation; new BG3 players might not have DnD knowledge.
m (Undo revision 6757 by Anergyboy (talk) It's a possessive form apostrophe, it's correct.)
Tag: Undo
(Restored dice terminology explanation; new BG3 players might not have DnD knowledge.)
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In most circumstances when a character makes a die roll their [[#Ability Score Modifier|Ability Score Modifier]] and [[#Proficiency Bonus|Proficiency Bonus]] will be added to the roll to determine the final result. The exception to this is the [[#Damage Roll|Damage Roll]], which only adds a character's proficiency bonus if explicitly stated.
In most circumstances when a character makes a die roll their [[#Ability Score Modifier|Ability Score Modifier]] and [[#Proficiency Bonus|Proficiency Bonus]] will be added to the roll to determine the final result. The exception to this is the [[#Damage Roll|Damage Roll]], which only adds a character's proficiency bonus if explicitly stated.
The various types of die used in rolls are referred to by the number of sides they have: D4, D6, D8, D10, D12, and D20.  When multiple dice of a type are rolled, an abbreviation is used to refer to the roll, such as 2d4 for rolling two D4, 8d6 for rolling eight D6, and so on.


Some rolls need to reach a certain value to be considered a success.  This is usually done with a {{D20}}, and the target value is called the Difficulty Class of the roll.  Rolling a 1 on a D20 is referred to as a Natural 1 and rolling a 20 is referred to as a Natural 20.  On some rolls, these can have special effects, such as automatically failing or succeeding the roll, ignoring Modifiers and Difficulty Class.
Some rolls need to reach a certain value to be considered a success.  This is usually done with a {{D20}}, and the target value is called the Difficulty Class of the roll.  Rolling a 1 on a D20 is referred to as a Natural 1 and rolling a 20 is referred to as a Natural 20.  On some rolls, these can have special effects, such as automatically failing or succeeding the roll, ignoring Modifiers and Difficulty Class.

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