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Gather Your Allies (quest): Difference between revisions
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=== Volo === | === Volo === | ||
[[Volo]] | To recruit [[Volo]] as an ally: | ||
* During Act One, complete [[Resuce Volo]] to free him from the goblins at the [[Goblin Camp]]. | |||
* During Act Three, Volo is encountered again near the [[Steel Watch Foundry]] in the [[Lower City]], tied to a chair in front of several Smokepowder barrels. After battling Volo's captors and saving him before the barrels explode, he will join your camp. | |||
Volo provides a passive buff during the final fight: | |||
* '''Volo's Guide to Monsters''': +2 to Attack Rolls, Saving Throws and Ability Checks. | |||
{{clear}} | {{clear}} | ||
=== Auntie Ethel === | === Auntie Ethel === | ||
[[File:Action EndGame HagInvisibility.png|100px|right]][[Auntie Ethel]] | [[File:Action EndGame HagInvisibility.png|100px|right]] | ||
To recruit [[Auntie Ethel]] as an ally: | |||
* Complete [[Get Help from Auntie Ethel]] and following part of the [[Save Mayrina]] questline. After fighting Auntie Ethel and reducing her health a sufficient amount, Ethel tries to make a deal for a permanent stat boost in exchange for keeping Mayrina, leaving their deal intact. | |||
* If the party killed Ethel, they can still work with her by finding her disguised as [[Captain Grisly]] during [[Save Vanra]]. If the party kills [[Lora]], then Ethel is willing to strike a deal with them, even if they killed her previously, as she is so amused by the turn of events. | |||
{{clear}} | {{clear}} | ||
=== Halsin === | === Halsin === | ||
To recruit [[Halsin]] as an ally: | |||
* In Act One, complete [[Rescue the Druid Halsin]] with Halsin alive. | |||
* In Act One, [[Save the Refugees]] must be completed by rescuing the Tieflings and stopping the ritual in the Grove. After this Halsin comes with the party to the [[Shadow-Cursed Lands]]. | |||
* In Act Two, don't let [[Isobel]] be killed or kidnapped during [[Resolve the Abduction]]. | |||
* In Act Two, speak with [[Art Cullagh]] at [[Last Light Inn]] then visit Halsin in camp and tell him that Art mentioned Thaniel. From this point, [[Wake up Art Cullagh]] and [[Lift the Shadow Curse]] must be completed. Halsin will then join your party as a permanent companion. | |||
Halsin provides a passive buff in the final fight: | |||
* '''Spirit of the Land''': affected entities gain +1 to all [[Ability Scores]], +2m [[Movement Speed]]. | |||
{{clear}} | {{clear}} | ||
=== Rolan === | === Rolan === | ||
[[File:Action EndGame RolanArtillery.png|100px|right]]To recruit [[Rolan]] as an ally, Save the Refugees | [[File:Action EndGame RolanArtillery.png|100px|right]] | ||
To recruit [[Rolan]] as an ally: | |||
* In Act One, complete [[Save the Refugees]] by siding with the Tieflings. | |||
* In Act Two, don't let [[Isobel]] be killed or kidnapped during [[Resolve the Abduction]], then complete [[Find Rolan in the Shadows]] by saving Rolan. | |||
* In Act Three, Rolan is found in [[Sorcerous Sundries]]. Complete [[Find the Nightsong]] by siding with [[Dame Ayling]] against [[Lorroakan]] to have Rolan take over [[Ramazith's Tower]]. | |||
Rolan aids the party in the final fight: | |||
* '''Rolan's Firestorm''': Calls down a massive fire attack. | |||
{{clear}} | {{clear}} | ||
=== Arabella === | === Arabella === | ||
To recruit [[Arabella]] as an ally, [[Save the Refugees]] | To recruit [[Arabella]] as an ally: | ||
* In Act One, complete [[Save the Refugees]] by siding with the Tieflings. | |||
* In Act Two, complete [[Find Arabella's Parents]]. | |||
* In Act Three, find Arabella in the [[Lower City Sewers]], where she agrees to help the party. | |||
Arabella offers a passive buff in the final fight: | |||
* '''Weavewalker''' | |||
{{clear}} | {{clear}} | ||
=== Dammon === | === Dammon === | ||
[[File:Action EndGameAlly OwlbearCubSummon.png|100px|right]]To recruit [[Dammon]] as an ally, Save the Refugees | [[File:Action EndGameAlly OwlbearCubSummon.png|100px|right]] | ||
To recruit [[Dammon]] as an ally: | |||
* In Act One, complete [[Save the Refugees]] by siding with the Tieflings. | |||
* In Act One, the [[Owlbear Cub]] from the [[Owlbear Nest]] must join your camp. | |||
* In Act Two, don't let [[Isobel]] be killed or kidnapped during [[Resolve the Abduction]]. | |||
Dammon appears in [[High Hall]] with the Owlbear Cub juiced up on potions and fitted with a suit of armour. | |||
{{clear}} | {{clear}} | ||
=== Mol === | === Mol === | ||
To recruit [[Mol]] as an ally, Save the Refugees | To recruit [[Mol]] as an ally: | ||
* In Act One, complete [[Save the Refugees]] by siding with the Tieflings. | |||
* In Act Three, find Mol in the Guildhall and learn about her contract with [[Raphael]]. If her contract is stolen from the [[House of Hope]], she agrees to help in the final fight. If Raphael is killed, the contract can be still given to Mol, but Raphael's death can not be mentioned, and a successfull Persuasion Check must be passed. | |||
Mol offers a passive buff in the final fight: | |||
* '''Fetcher's Favour''': Affected entities can cast [[Rays of Fire]], reduce all Fire damage by 5 and gain additional 1d4 to [[Charisma]] checks and [[Saving Throw]]s. | |||
{{clear}} | {{clear}} | ||
=== Yurgir === | === Yurgir === | ||
[[File:Action_EndGameAlly_OrthonSummon.png|100px|right]][[Yurgir]] | [[File:Action_EndGameAlly_OrthonSummon.png|100px|right]] | ||
To recruit [[Yurgir]] as an ally: | |||
* In Act Three, complete [[Deal with the Devil]] by breaking into the [[House of Hope]]. Yurgir's willingness to help the party depends on whether [[Break Yurgir's Contract]] was completed by in Act Two by defeating the Dark Justiciar [[Lyrthindor]]. He can be convinced to fight against Raphael with a persuasion check of 30, if the party killed him during [[Kill Raphael's Old Enemy]]. If he is persuaded and Raphael is defeated, then he will agree to help in the final fight. Yurgir never agrees to help the party if he is tricked into killing himself. | |||
Yurgir can be summoned in the final fight. | |||
{{clear}} | {{clear}} | ||
=== Mizora === | === Mizora === | ||
[[File:Action EndGameAlly_Mizora.png|100px|right]]To recruit [[Mizora]], | [[File:Action EndGameAlly_Mizora.png|100px|right]] | ||
To recruit [[Mizora]] as an ally: | |||
* In Act Two, complete [[The Blade of Frontiers]] by saving Mizora in the [[Mind Flayer Colony]]. | |||
* In Act Three, speak with Mizora at [[Wyrm's Rock]] as part of [[The Grand Duke]]. She will then appear at your camp during the next long rest, and will remain there for the rest of the game. Speak to her and choose "If you're going to be staying, I need something in return." Mizora states that she wishes to take revenge on the Absolute after being kidnapped and agrees to help in the final fight. | |||
* Mizora, Agent of Avernus | |||
{{clear}} | {{clear}} | ||
=== Isobel === | === Isobel === | ||
[[File:Action EndGame IsobelHeal.png|100px|right]]To recruit [[Isobel]] as an ally, [[Resolve the Abduction]] | [[File:Action EndGame IsobelHeal.png|100px|right]] | ||
To recruit [[Isobel]] as an ally: | |||
* In Act Two, complete [[Resolve the Abduction]] without Isobel's death. | |||
* In Act Two, during [[Find the Nightsong]], [[Dame Aylin]] must be spared by [[Shadowheart]]. Isobel and Aylin will join your camp after [[Ketheric Thorm]] has been defeated. | |||
* In Act Three, complete Find the Nigtsong with Dame Aylin free. | |||
Isobel has the skill '''Balm of the Moonmaiden''', which heals multiple allies. | |||
{{clear}} | {{clear}} | ||
=== Dame Aylin === | === Dame Aylin === | ||
[[File:Action EndGameAlly_NightsongSummon.png|100px|right]]To recruit [[Dame | [[File:Action EndGameAlly_NightsongSummon.png|100px|right]] | ||
To recruit [[Dame Aylin]] as an ally: | |||
* In Act Two, during [[Find the Nightsong]], [[Dame Aylin]] must be spared by [[Shadowheart]]. Isobel and Aylin will join your camp after [[Ketheric Thorm]] has been defeated. Aylin will join your camp after [[Ketheric Thorm]] has been defeated. | |||
* In Act Three, complete Find the Nigtsong with Dame Aylin free. | |||
Aylin can be summoned to fight alongside the party in the final battle. | |||
{{clear}} | {{clear}} | ||
=== Jaheira === | === Jaheira === | ||
[[File:Action EndGameAlly_HarperSummon.png|100px|right]][[Jaheira]] | [[File:Action EndGameAlly_HarperSummon.png|100px|right]] | ||
To recruit [[Jaheira]] as an ally: | |||
* In Act Three, complete [[The High Harper]] with [[Minsc]] left alive. After Minsc is tracked down, he must be defeated with a non-lethal strike, given protection by the Astral Prism, and shown that the real Jaheira is alive. After this, Minsc joins the party as a [[companion]] and Jaheira counts herself as a loyal ally to the party. | |||
Jaheira summons elite Harpers during the final fight. | |||
{{clear}} | {{clear}} | ||
=== Valeria === | === Valeria === | ||
[[File:Action EndGameAlly_WatchSummon.png|100px|right]][[Valeria]] | [[File:Action EndGameAlly_WatchSummon.png|100px|right]] | ||
To recruit [[Valeria]] as an ally: | |||
* In Act Three complete [[Solve the Open Hand Temple Murders]] and [[Investigate the Murders]], and reject the [[Murder Tribunal]] during [[Impress the Murder Tribunal]]. Valeria is chained up in an alcove off to the side of the Tribunal, where she can be rescued. | |||
If Valeria is recruited as an ally, several members of Valeria's City Watch can be summoned during the final fight. | |||
{{clear}} | {{clear}} | ||
=== Lorroakan === | === Lorroakan === | ||
[[Lorroakan]] | To recruit [[Lorroakan]] as an ally: | ||
* In Act Two, [[Dame Aylin]] must be spared by [[Shadowheart]] during [[Find the Nightsong]]. | |||
* In Act Three, complete [[Find the Nightsong]] by helping Lorroakan capture [[Dame Aylin]]. | |||
{{clear}} | {{clear}} | ||
=== Duke Ravenguard === | === Duke Ravenguard === | ||
[[Ulder Ravengard|Duke Ravenguard]] | To recruit [[Ulder Ravengard|Duke Ravenguard]] as an ally: | ||
* In Act Three, find the Duke alive at the end of [[Rescue the Grand Duke]]. This can be achieved by Wyll remaining in a pact with Mizora in exchange for the Duke's location, or simply by rescuing the Duke in the Iron Throne prison during the [[Save the Gondians]] quest. If Wyll broke his pact with Mizora, he needs to be protected from explosive spiders in addition to the sahuagin on the exploding prison. | |||
Duke Ravengard provides a passive buff during the final fight: | |||
* '''Rallied''': 30 temporary hit points. | |||
{{clear}} | {{clear}} | ||
=== Counsellor Florrick === | === Counsellor Florrick === | ||
[[File:Action EndGameAlly_FlamingFistSummon.png|100px|right]]Florrick | [[File:Action EndGameAlly_FlamingFistSummon.png|100px|right]] | ||
To recruit [[Counsellor Florrick]] as an ally: | |||
* In Act One, rescued her from a burning building in the initial stages of [[Rescue the Grand Duke]] at [[Waukeen's Rest]]. | |||
* In Act Three, free her from [[Wrym's Rock Prison]] to complete [[Free Counsellor Florrick]]. | |||
* Florrick's Cohort (3 guards) | |||
{{clear}} | {{clear}} | ||
=== The Guild === | === The Guild === | ||
[[File:Action EndGameAlly_KeeneSummon.png|100px|right]] | [[File:Action EndGameAlly_KeeneSummon.png|100px|right]] | ||
To recruit the Guild as an ally: | |||
* In Act Three, during [[Aid the Underduke]], the Guild is invaded by the [[Zhentarim]], who seek to overthrow them and take control over Baldur's Gate's criminal underbelly. If the party helps the Guild and [[Nine-Fingers Keene]] is left alive, she lends the player her two bodyguards - Guildmaster Keene's Fixers (summon two elite assassin mercenaries). | |||
{{clear}} | {{clear}} | ||
=== Zhentarim === | === Zhentarim === | ||
[[File:Action EndGameAlly_ZhentarimUnits.png|100px|right]] | [[File:Action EndGameAlly_ZhentarimUnits.png|100px|right]] | ||
To recruit the [[Zhentarim]] as an ally: | |||
* In Act Three, overthrow the Guild during [[Aid the Underduke]]. | |||
{{clear}} | {{clear}} | ||
=== Wulbren === | === Wulbren === | ||
[[File:Action EndGameAlly GrenadiersSummon.png|100px|right]] | [[File:Action EndGameAlly GrenadiersSummon.png|100px|right]] | ||
To recruit [[Wulbren]] and the Ironhand Gnomes as allies: | |||
* In Act Two, complete [[Rescue Wulbren]] with Wulbren saved. | |||
* In Act Three, complete [[Deal with the Gnomes]] and [[Avenge the Ironhands]] with the Steel Watch disabled. If [[Save the Gondians]] was also completed, Wulbren must be sided with and the Gondians defeated. | |||
{{clear}} | {{clear}} | ||
=== Barcus === | === Barcus === | ||
[[File:Action EndGameAlly SteelWatcherSummon.png|100px|right]] | [[File:Action EndGameAlly SteelWatcherSummon.png|100px|right]] | ||
To recruit [[Barcus Wroot]] as an ally: | |||
* In Act One, complete [[Rescue the Gnome]] with Barcus left alive. | |||
* In Act Two, complete [[Save the Grymforge Gnomes]] and [[Rescue Wulbren]] with Wulbren saved. | |||
* In Act Three, complete [[Deal with the Gnomes]], [[Avenge the Ironhands]], and [[Save the Gondians]] with the Gondian's families saved. After Wulbren confronts the Gondians, the party must advocate for the Gondians and Ironhand Gnomes to work together, with Barcus as their leader. | |||
* '''Ironhand Grenadier''': summon 2 Ironhand Gnomes, who can throw blinding bombs and shoot [[Smokepowder Arrow]]s. | |||
{{clear}} | {{clear}} | ||
=== Ulma === | === Ulma === | ||
[[File:Action EndGameAlly_GurReinforcement.png|100px|right]][[Ulma]] and the Gur | [[File:Action EndGameAlly_GurReinforcement.png|100px|right]] | ||
To recruit [[Ulma]] and the Gur as allies: | |||
* In Act Three, complete [[Investigate Cazador's Palace]] by defeating Cazador and stopping the Black Mass ritual stopped. The Gur are grateful and agree to help during the final fight. | |||
Several Gur hunters can be summoned in the final fight. | |||
{{clear}} | {{clear}} | ||
=== Astarion === | === Astarion === | ||
[[File:Action EndGameAlly_VampireCreatures.png|100px|right]] | [[File:Action EndGameAlly_VampireCreatures.png|100px|right]] | ||
To recruit [[Astarion]] as an ally: | |||
* In [[Act Three]], defeat [[Cazador]] and complete the Black Mass ritual to help Astarion become an ascended vampire. | |||
Astarion's undead horde can be summoned to help during the final fight: | |||
* '''Retinue of the Vampire Lord''': summon 2 [[Shadow]]s, 2 [[Giant Skeleton]]s, a [[Ghast]], a [[Shadow Mastiff]] and a [[Werewolf]]. | |||
{{clear}} | {{clear}} | ||
=== Kith'rak Voss === | === Kith'rak Voss === | ||
[[Kith'rak Voss]] | To recruit [[Kith'rak Voss]] as an ally: | ||
* In Act Three, complete [[Help Kith'rak Voss]] and retrieve the [[Orphic Hammer]] from the [[House of Hope]], then choose to free [[Orpheus]] during [[Free Orpheus]]. | |||
Voss aids the party in the final battle: | |||
* '''Kirh'raki Inferno''': command the red dragon of Kith'rak Voss to breathe a wall of fire onto the battlefield. | |||
{{clear}} | {{clear}} | ||
=== Viconia === | === Viconia === | ||
[[File:Action EndGameAlly ShadowAdepts.png|100px|right]][[Viconia DeVir | [[File:Action EndGameAlly ShadowAdepts.png|100px|right]] | ||
To recruit [[Viconia DeVir]] as an ally: | |||
* In Act Two, [[Dame Aylin]] must be spared by [[Shadowheart]] during [[Find the Nightsong]]. | |||
* In Act Three, complete [[Investigate the House of Grief]] and [[Surrender Shadowheart to Viconia]] by betraying Shadowheart and turning her over to Viconia. | |||
Viconia and her Sharran forces agree to help in the final fight. | |||
{{clear}} | {{clear}} | ||
=== Shadowheart === | === Shadowheart === | ||
To recruit [[Shadowheart]] as an ally: | |||
* In Act Two, don't let [[Shadowheart]] spare [[Dame Aylin]] during [[Find the Nightsong]]. | |||
* In Act Three, complete [[Investigate the House of Grief]] by helping Shadowheart overthrow [[Viconia DeVir]] to become the leader of the Sharran cloister. | |||
Viconia's Sharran forces help during the final fight: | |||
* '''Nightbringer's Shadow Adepts''' | |||
{{clear}} | {{clear}} | ||
=== Bhaal === | === Bhaal === | ||
Bhaal | To recruit [[Bhaal]] as an ally: | ||
{{Condition|A Most Bloody Inheritance}} | * In Act Three, complete [[Impress the Murder Tribunal]] by impressing the Murder Tribunal to become a Bhaalist worshipper. | ||
Bhaal provides a passive buff to the full party during the final fight: | |||
* {{Condition|A Most Bloody Inheritance}} | |||
{{clear}} | {{clear}} | ||
=== Zevlor === | === Zevlor === | ||
[[File:Action EndGameAlly VeteranSummon.png|100px|right]] | [[File:Action EndGameAlly VeteranSummon.png|100px|right]] | ||
To recruit [[Zevlor]] as an ally: | |||
* In Act One, complete [[Save the Refugees]] by siding with the Tieflings. | |||
* In Act Two, complete [[Find Zevlor]] by freeing him from the pod in the [[Mind Flayer Colony]]. | |||
The Hellrider Platoon can be summoned during the final fight. This currently has no journal entry. | |||
{{clear}} | {{clear}} | ||
=== Strange Ox === | === Strange Ox === | ||
To recruit the [[Strange Ox]] as an ally: | |||
* Don't attack it during Act One or Two. | |||
* In Act Three, complete [[Help the Devilish Ox]] by smuggling the ox into the [[Lower City]]. | |||
The Strange Ox can be summoned in the final battle: | |||
* '''An Apple a Day''' | |||
{{clear}} | {{clear}} | ||
== Results == | == Results == | ||
[[File:Action_EndGame_NethereseOrbBlast.png|100px|thumb|Gale can also blow himself up]]After | [[File:Action_EndGame_NethereseOrbBlast.png|100px|thumb|Gale can also blow himself up]]After completing [[Free Orpheus]], the final battle begins to [[Confront the Elder Brain]]. The player receives the special skill '''Call Forth Allies''' which summons friendly units in combat based on the characters who have been recruited. The recruited characters also appear in a room in the [[High Hall]], where they give a short dialogue line of support. | ||
== Trivia == | == Trivia == | ||
* Volo's Guide to Monsters is also a [[wikipedia:Volo's_Guide_to_Monsters|manual]] for the Dungeons and Dragons tabletop game. | * Volo's passive buff, '''Volo's Guide to Monsters''', is also a [[wikipedia:Volo's_Guide_to_Monsters|manual]] for the Dungeons and Dragons tabletop game. | ||
{{NavQuests}} | {{NavQuests}} | ||
[[Category:Quests]] | [[Category:Quests]] | ||
[[Category:Main Quest]] | [[Category:Main Quest]] |