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Abyss Beckoners: Difference between revisions
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Added DC for saving throw
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(Added DC for saving throw) |
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| special = <!-- List of special features, bonuses, or abilities granted by the item. --> | | special = <!-- List of special features, bonuses, or abilities granted by the item. --> | ||
* '''Demonspirit Aura:''' The wearer's summoned creatures have resistance to all damage except {{DamageType|Psychic}}. | * '''Demonspirit Aura:''' The wearer's summoned creatures have resistance to all damage except {{DamageType|Psychic}}. | ||
* At the start of a summoned creature's turn, it must succed a [[Wisdom]] [[Saving Throw]] or be driven [[Conditions#Mad|Mad]]. | * At the start of a summoned creature's turn, it must succed a [[Wisdom]] [[Saving Throw]] (DC 13) or be driven [[Conditions#Mad|Mad]]. | ||
| where to find = <!-- Describe where and how to obtain the item. --> | | where to find = <!-- Describe where and how to obtain the item. --> | ||
Inside a locked chest in a cell, in the [[Zhentarim Basement]], [[The Risen Road]]. | Inside a locked chest in a cell, in the [[Zhentarim Basement]], [[The Risen Road]]. | ||
}} | }} |