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Lora Bergauz: Difference between revisions

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228 bytes removed ,  21 September 2023
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→‎Gameplay: Removing this note as it no longer seems to be true
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* Lora generally starts out as a neutral entity, and cannot become hostile unless provoked.<ref>"Provoked" meaning, attacked without warning, or if hostile enough choices are chosen during dialogue opportunities.</ref>
* Lora generally starts out as a neutral entity, and cannot become hostile unless provoked.<ref>"Provoked" meaning, attacked without warning, or if hostile enough choices are chosen during dialogue opportunities.</ref>
* If spoken to at the [[Basilisk Gate Barracks]], she will provide the player with the quest [[Save Vanra]].
* If spoken to at the [[Basilisk Gate Barracks]], she will provide the player with the quest [[Save Vanra]].
* There are multiple ways for Lora to become hostile.<ref>Further research is needed on what conversation options cause Lora to become hostile, whether speaking to Lora or other key characters in [[Save Vanra]].{{Verify}}</ref>
* One of the possible ways to resolve [[Save Vanra]] is by accepting a certain character's request to kill '''Lora.'''
* One of the possible ways to resolve [[Save Vanra]] is by accepting a certain character's request to kill '''Lora.'''


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