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Searing Blood: Difference between revisions
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Update damage according to in-game testing and fix condition parameter
(Created page with "{{WeaponActionPage | name = Searing Blood | weapons = Rupturing Blade | description = Cut into an enemy, dealing {{DamageText|1d8 + 1|Piercing}} damage + an additional {{DamageText|1d6|Fire}} damage to them, while you yourself take {{DamageText|1d6|Slashing}} damage. | action type = action | damage = weapon | extra damage = 1d6 | extra damage type = Fire | attack roll = yes | recharge = Short Rest | condition name = Bleeding | condition save = CON }}") |
(Update damage according to in-game testing and fix condition parameter) |
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| name = Searing Blood | | name = Searing Blood | ||
| weapons = Rupturing Blade | | weapons = Rupturing Blade | ||
| description = Cut into an enemy, dealing {{DamageText| | | description = Cut into an enemy, dealing an extra {{DamageText|[[Proficiency Bonus]]|Fire}} and {{DamageText|1d6|Fire}} damage to them, while you yourself take {{DamageText|1d6|Slashing}} damage. Additionally, the attack might cause the target to [[Bleeding (Condition)|bleed]]. | ||
| action type = action | | action type = action | ||
| damage = weapon | | damage = weapon | ||
| extra damage = | | extra damage = [[Proficiency Bonus]] | ||
| extra damage type = Fire | | extra damage type = Fire | ||
| extra damage 2 = 1d6 | |||
| extra damage type 2 = Fire | |||
| attack roll = yes | | attack roll = yes | ||
| recharge = Short Rest | | recharge = Short Rest | ||
| condition | | condition = Bleeding | ||
| condition save = CON | | condition save = CON | ||
| condition duration = 2 | |||
}} | }} |