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Darkvision: Difference between revisions

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212 bytes removed ,  10 September 2023
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{{ up to date | 2023-08-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2023-09-10 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
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{{ActionPage
| description = Darkvision is a passive feature in Baldur's Gate 3 that grants a creature the ability to see in the dark up to 12m / 40ft.
|image = PassiveFeature Darkvision.png
| image = Darkvision Icon.png
|summary = '''Darkvision''' is a passive feature in Baldur's Gate 3 inherent to a handful of [[Races]] and many monsters that grants the ability to see in the dark up to {{Distance|m=12|ft=40}}.
{{NoExcerpt|''For the Level 2 spell, see [[Darkvision]].''}}
|description = Can see in the dark up to 12m.
| race learns at level 1 = Elf, Tiefling, Dwarf, Half-Elf, Forest Gnome, Rock Gnome, Half-Orc
}}
}}
[[File:PassiveFeature Darkvision.png|frameless|right]]
{{NoExcerpt|''For the Level 2 spell, see [[Darkvision]].''}}
'''Darkvision''' is a passive feature that grants a creature the ability to see in the dark up to {{Distance|m=12|ft=40}}.
It is available to many [[Races]] such as {{Race|Elf}}, {{Race|Tiefling}}, {{Race|Dwarf}}, {{Race|Half-Elf}}, {{Race|Forest Gnome}}, {{Race|Rock Gnome}}, {{Race|Half-Orc}} characters as well as many monsters.
[[Category:Passive Features]]

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