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=== Meeting Hope ===
=== Meeting Hope ===
[[File:House of Hope Map Quest.jpg|thumb|A map to the House of Hope.]]
[[File:House of Hope Map Quest.jpg|thumb|A map to the House of Hope.]]
Once inside the House of Hope, a strange dwarf appears to greet the party. She believes the party is in great danger, and she herself is dealing with her jailers, but she can be convinced to stick around. Asking her who she is reveals she is Hope, and she is trapped in the prison. Only the [[Orphic Hammer]] can release her from her bonds. She explains that the party has to get past the Debtors and sneak to the Archive to get their contract. To aid the party, she gives them a Debtor's Disguise so that they can move about the House undetected.  
Once inside the [[House of Hope]], a strange dwarf appears to greet the party. She believes the party is in great danger, and she herself is dealing with her jailers, but she can be convinced to stick around. Asking her who she is reveals she is [[Hope]], and she is trapped in the prison. Only the [[Orphic Hammer]] can release her from her bonds. She explains that the party has to get past the Debtors and sneak to the Archive to get their contract. To aid the party, she gives them a [[Debtor's Disguise]] so that they can move about the House undetected.  


If the party was given the Orphic Hammer by [[Raphael]] in exchange for the contract in [[Deal with the Devil]], they can go to the prison and free Hope immediately. However, this makes the entire House of Hope hostile immediately.
If the party was given the Orphic Hammer by [[Raphael]] in exchange for the contract in [[Deal with the Devil]], they can go to the prison and free Hope immediately. However, this makes the entire House of Hope hostile immediately.


=== The Archivist ===
=== The Archivist ===
Before entering the Archives, Hope appears once again to warn the party about the Archivist. She says the party must exploit his weakness to get by. Before she can fully explain, the party must pass either a Charisma, Intelligence, or Wisdom check to keep speaking to her. After passing the check, if asked how to deal with the Archivist, she says he fears authority figures. With a Persuasion check (DC 20), she says he particularly fears Verillius Receptor, a High Inquisitor of [[Zariel]] who has official permission to audit Raphael's collection. Verillius' true form is so ghastly and mind-scarring that she takes on guises when she comes to visit. The party can exploit this by pretending to be that guise. If Hope fails to get out the name, then a successful use of [[Detect Thoughts]] (DC 10) can be used on the [[Archivist]] to reveal the name as well.
Before entering the Archives, Hope appears once again to warn the party about the Archivist. She says the party must exploit his weakness to get by. Before she can fully explain, the party must pass either a Charisma, Intelligence, or Wisdom check to keep speaking to her. After passing the check, if asked how to deal with the Archivist, she says he fears authority figures. With a Persuasion check (DC 20), she says he particularly fears [[Verillius Receptor]], a High Inquisitor of [[Zariel]] who has official permission to audit [[Raphael]]'s collection. Verillius' true form is so ghastly and mind-scarring that she takes on guises when she comes to visit. The party can exploit this by pretending to be that guise. If Hope fails to get out the name, then a successful use of [[Detect Thoughts]] (DC 10) can be used on the [[Archivist]] to reveal the name as well.


[[File:Archivist Convinced.jpg|thumb|The Archivist welcomes "Verillius" to the Archive.]]
[[File:Archivist Convinced.jpg|thumb|The Archivist welcomes "Verillius" to the Archive.]]
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After leaving the Archive, the residents of the House of Hope turn hostile, including the Debtors and several Hell Spheres. One the way to the prison, the party can stop in the Boudoir and use the rejuvenation faucet (X:-6482, Y:2977) to heal. Hope's prison cell is on the eastern side of the House, in a hatch just south of the Outer Portals. Once inside, the party faces two Spectators and a large number of Vengeful Imps. Equip the Orphic Hammer and smash the two crystals to free Hope, who joins the party as a temporary companion.
After leaving the Archive, the residents of the House of Hope turn hostile, including the Debtors and several Hell Spheres. One the way to the prison, the party can stop in the Boudoir and use the rejuvenation faucet (X:-6482, Y:2977) to heal. Hope's prison cell is on the eastern side of the House, in a hatch just south of the Outer Portals. Once inside, the party faces two Spectators and a large number of Vengeful Imps. Equip the Orphic Hammer and smash the two crystals to free Hope, who joins the party as a temporary companion.


Once Hope is freed, return to the entrance where the portal is located. Unfortunately, Raphael, Yurgir, and [[Korrilla Hearthflame|Korrilla]] are there waiting. Raphael, enraged, states that the deal is over and that none of the party is getting out alive. Yurgir can be convinced to switch sides with a persuasion check (DC 30 if he was killed in Chapter Two), or he automatically switches sides if he helped the party find the House of Hope in the first place. Yurgir never joins the party if he was convinced to kill himself in Chapter Two.
Once Hope is freed, return to the entrance where the portal is located. Unfortunately, [[Raphael]], [[Yurgir]], and [[Korrilla Hearthflame|Korrilla]] are there waiting. Raphael, enraged, states that the deal is over and that none of the party is getting out alive. Yurgir can be convinced to switch sides with a persuasion check (DC 30 if he was killed in [[Act Two|Chapter Two]]), or he automatically switches sides if he helped the party find the House of Hope in the first place. Yurgir never joins the party if he was convinced to kill himself in Chapter Two.


== Rewards ==
== Rewards ==
745
edits

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