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Weapons: Difference between revisions
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(removing finesse property from longswords - only some longswords have this property) |
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| {{WeaponType|Longbows}} || || 1d8 / 4.5 || || || 18 m / 60 ft || Piercing | | {{WeaponType|Longbows}} || || 1d8 / 4.5 || || || 18 m / 60 ft || Piercing | ||
|} | |} | ||
== Unused Weapons == | |||
Two types of weapons cannot be normally obtained in-game, but are still present in the game files along with their unique [[Proficiency#Unused_Proficiencies|proficiencies]]. | |||
{| class="wikitable sortable" | |||
! Weapon !! 1H-dmg !! 2H-dmg !! Finesse !! Weight !! Range !! Damage Type | |||
|- | |||
| {{WeaponType|Darts}} || || 1d4 || Yes || || 18 m / 60 ft || Piercing | |||
|- | |||
| {{WeaponType|Slings}} || 1d4 || || || || 18 m / 60 ft || Bludgeoning | |||
|} | |||
==Notes== | ==Notes== | ||
* In [[Early Access]] there were two properties called {{Heavy}} and {{SmallIcon|Loading Icon.png}} Loading. These are properties in the tabletop game, but their effects were never implemented and they didn't make it into the final game. | * In [[Early Access]] there were two properties called {{Heavy}} and {{SmallIcon|Loading Icon.png}} Loading. These are properties in the tabletop game, but their effects were never implemented and they didn't make it into the final game. |