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Weapons: Difference between revisions

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540 bytes added ,  10 September 2023
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(removing finesse property from longswords - only some longswords have this property)
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| {{WeaponType|Longbows}}        ||          || 1d8 / 4.5  ||        ||      || 18 m / 60 ft || Piercing
| {{WeaponType|Longbows}}        ||          || 1d8 / 4.5  ||        ||      || 18 m / 60 ft || Piercing
|}
|}
 
== Unused Weapons ==
Two types of weapons cannot be normally obtained in-game, but are still present in the game files along with their unique [[Proficiency#Unused_Proficiencies|proficiencies]].
{| class="wikitable sortable"
! Weapon                !! 1H-dmg    !! 2H-dmg    !! Finesse !! Weight !! Range        !! Damage Type
|-
| {{WeaponType|Darts}}  ||          || 1d4        || Yes    ||      || 18 m / 60 ft || Piercing
|-
| {{WeaponType|Slings}}  || 1d4      ||            ||        ||      || 18 m / 60 ft || Bludgeoning
|}
==Notes==
==Notes==
* In [[Early Access]] there were two properties called {{Heavy}} and {{SmallIcon|Loading Icon.png}} Loading. These are properties in the tabletop game, but their effects were never implemented and they didn't make it into the final game.
* In [[Early Access]] there were two properties called {{Heavy}} and {{SmallIcon|Loading Icon.png}} Loading. These are properties in the tabletop game, but their effects were never implemented and they didn't make it into the final game.
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