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Dice rolls: Difference between revisions
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→Difficulty Class
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=== Difficulty Class === | === Difficulty Class === | ||
The Difficulty Class (DC) is determined by the source of danger | '''Difficulty Class''' (or DC) is a number that must be matched or exceeded to achieve success when rolling for [[Checks|Ability Checks]] or [[Saving Throws]]. The Difficulty Class (DC) is determined by the source of danger: | ||
In scenarios such as traps, the game chooses an appropriate Difficulty Class, depending on how serious the danger is. | |||
For the Difficulty Class of a [[Spells|'''Spell''']] that imposes a Saving Throw, the DC is determined by the creature's '''[[Spells|Spellcasting Ability Modifier]]''', using the following formula: | For the Difficulty Class of a [[Spells|'''Spell''']] that imposes a Saving Throw, the DC is determined by the creature's '''[[Spells|Spellcasting Ability Modifier]]''', using the following formula: |