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Abjuration School: Difference between revisions
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(Created page with "Main Page > Character Creation > Playable Classes > Wizard > Subclass > Abjuration School ---- <blockquote style="font-size:160%; font-family:Garamond;">"Abjuration spells summon wards, banish enemies, and nullify magic, suitable for those who wish to defend themselves and others."</blockquote> frameless|upright=1.5|left '''Abjuration School''' is one...") |
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* Abjuration Savant: Halves the cost to learn Abjuration spells from Spell Scrolls. Learning these spells will only cost <code>25gp</code> per spell level. | * Abjuration Savant: Halves the cost to learn Abjuration spells from Spell Scrolls. Learning these spells will only cost <code>25gp</code> per spell level. | ||
* Arcane Ward: Once per day, when you cast an Abjuration spell of 1st level or higher, you can use a strand of the Spell's magic to create a magical ward that lasts until your next Long Rest. | * [[File:Arcane Ward Icon 64px.png|frameless|upright=0.1]] Arcane Ward: Once per day, when you cast an Abjuration spell of 1st level or higher, you can use a strand of the Spell's magic to create a magical ward that lasts until your next Long Rest. | ||
** The ward has a maximum of <code>2 × (Wizard Level + Intelligence Modifier) <span style="color:mediumturquoise">hit points</span></code> and absorbs all damage done to you. When it is reduced to 0 [[Hit Points]], you take the remaining damage, but the magic remains. | ** The ward has a maximum of <code>2 × (Wizard Level + Intelligence Modifier) <span style="color:mediumturquoise">hit points</span></code> and absorbs all damage done to you. When it is reduced to 0 [[Hit Points]], you take the remaining damage, but the magic remains. | ||
** Whenever you cast an Abjuration spell of 1st level or higher, the ward regains a number of <span style="color:mediumturquoise">Hit Points</span> equal to twice the level of the spell. | ** Whenever you cast an Abjuration spell of 1st level or higher, the ward regains a number of <span style="color:mediumturquoise">Hit Points</span> equal to twice the level of the spell. |