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Sneak Attack (Melee): Difference between revisions
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'''Sneak Attack (Melee)''' is a [[Rogue]] Action. This ability allow them to exploit enemies' distraction and deal extra damage to their vulnerable spots with Melee Weapons. | '''Sneak Attack (Melee)''' is a [[Rogue]] Action. This ability allow them to exploit enemies' distraction and deal extra damage to their vulnerable spots with Melee Weapons. | ||
[[File:Sneak Attack (Melee) Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox | |||
| title = <div style="font-size:105%; font-family:Georgia;">''"Deal an extra 1d6 damage to a foe you have [[Advantage]] against. You can also use this attack if you have an ally within 1.5m / 5ft of the target and you don't have [[Disadvantage]]."''</div> | |||
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<div style="text-align:center;">[[File: Actions Icons.png|frameless|25px]] '''Action'''</div> | |||
---- | |||
| Damage = Weapon Damage + <span style="color:#999999">1d6</span> | |||
| Damage Types = [[Damage Types|<span style="color:#999999">Physical damage</span>]] | |||
| Range = Weapon Range (Melee) | |||
| Recharge = Once per turn | |||
}}]] | |||
== Description == | == Description == | ||
Deal an extra 1d6 damage to a foe you have [[Advantage]] against. | Deal an extra 1d6 damage to a foe you have [[Advantage]] against. | ||
You can also use this attack if you have an ally within | You can also use this attack if you have an ally within {{C|1.5m / 5ft}} of the target and you don't have [[Disadvantage]]. | ||
== Properties == | == Properties == | ||
{{C|[[File: Actions Icons.png|frameless|25px]] Action}} | |||
* Damage: Weapon Damage + 1d6 Physical | |||
* | ** <code>Weapon Damage + [[File: +1d6 Physical.png|frameless|50px]] <span style="color:#999999">1d6</span> [[Damage Types|<span style="color:#999999">Physical damage</span>]]</code> | ||
* [[File:Range | * Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Weapon Range}} | ||
* [[File: | * Recharge: {{C|[[File:Recharge Icons.png|frameless|upright=0.1]] Once per turn}} | ||
* [[File: | * [[File:Melee Icons.png|frameless|upright=0.1]] Melee |