1,106
editsAd placeholder
Sunlit Wetlands: Difference between revisions
Jump to navigation
Jump to search
Added details on traps, including conditions they give and how to save against them.
m (Updated Category Tag "Chapter > Act") |
DrakeCross22 (talk | contribs) (Added details on traps, including conditions they give and how to save against them.) |
||
Line 17: | Line 17: | ||
* By speaking to one of the sheep in the area, which is really a [[Redcap]] or [[Redcap Blood Sage]] in disguise. If successful on an [[Animal Handling]] check, the character will realize the sheep is an illusion, causing the location's illusion to fail. | * By speaking to one of the sheep in the area, which is really a [[Redcap]] or [[Redcap Blood Sage]] in disguise. If successful on an [[Animal Handling]] check, the character will realize the sheep is an illusion, causing the location's illusion to fail. | ||
* Attacking one of the sheep, which will force the character into combat with the [[Redcap]]s, breaking the illusion. | * Attacking one of the sheep, which will force the character into combat with the [[Redcap]]s, breaking the illusion. | ||
===Barbed Bulrush === | |||
===Spike Traps=== | |||
Spread throughout the deeper water are spike traps that when triggered will inflict [[Bleeding (Condition)|Bleeding]] and [[Open Wound (Condition)|Open Wound]] with no [[Saving Throw]]. A {{SavingThrow|CON|dc=15}} is needed to overcome the Open Wound, which will progress to [[Rotting (Condition)|Rotting]] and lastly [[Flesh Rot (Condition)|Flesh Rot]] which have the same saving throw requirements. The traps also aren't removed when triggered, allowing them cause harm constantly unless disabled with a [[Sleight of Hand]] check with a [[Trap Disarm Toolkit]] at a [[Difficulty Class|DC]] 10. Considering how many traps there are, it is better to avoid them by staying away from deep water or waste toolkits which are hard to come by for now. | |||
==Related Quests== | ==Related Quests== | ||
Line 37: | Line 42: | ||
==Notable NPCs== | ==Notable NPCs== | ||
*[[Auntie Ethel]] | *[[Auntie Ethel]] | ||
*[[Demir]] | *[[Demir]] | ||
*[[Johl]] | *[[Johl]] | ||
*[[Gandrel]] | *[[Gandrel]] | ||
== Creatures == | ==Creatures== | ||
*[[Addled Frog]] | *[[Addled Frog]] | ||
*[[Redcap (creature)|Redcap]] | *[[Redcap (creature)|Redcap]] | ||
Line 54: | Line 59: | ||
==Notes and Trivia== | ==Notes and Trivia== | ||
* Once the illusion has been broken, the map name changes from '''Sunlit Wetlands''' to '''Putrid Bog'''. The music also changes. | *Once the illusion has been broken, the map name changes from '''Sunlit Wetlands''' to '''Putrid Bog'''. The music also changes. |