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Modding:Texture formatting: Difference between revisions
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3. To correctly export your Mask map as a .dds file, make sure to select "BC5/ATI2 (3Dc)" for Compression, and "Generate mipmaps" for Mipmaps. Set the Filter under Mipmap Options to "Kaiser".<br> | 3. To correctly export your Mask map as a .dds file, make sure to select "BC5/ATI2 (3Dc)" for Compression, and "Generate mipmaps" for Mipmaps. Set the Filter under Mipmap Options to "Kaiser".<br> | ||
[[File:Msk54.webp|frameless]]<br><br> | [[File:Msk54.webp|frameless]]<br><br> | ||
== Export Settings TL;DR == | |||
If you already know how to do all the channel editing and just need a quick reference on how these maps are set up and exported.<br><br> | If you already know how to do all the channel editing and just need a quick reference on how these maps are set up and exported.<br><br> | ||
Normal Map Channels: <br> | Normal Map Channels: <br> |