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Dice rolls: Difference between revisions

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218 bytes added ,  30 August 2023
(→‎Karmic Dice: rephrased it as we're no longer in early access)
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=== Difficulty Class ===
=== Difficulty Class ===


The Difficulty Class is also determined by the source of danger.  If a creature casts a spell that imposes a Saving Throw on another, the Difficulty Class is determined by the '''spell caster's''' Modifiers, using the following formula:
The Difficulty Class (DC) is determined by the source of danger.  In scenarios such as traps, the game chooses an appropriate Difficulty Class, depending on how serious the danger is.


<div style="text-align: center;">'''Difficulty Class = {{InfoBlob|8 + Ability Score Modifier + Proficiency Bonus}}'''</div>
For the Difficulty Class of a [[Spells|S'''pell''']] that imposes a Saving Throw, the Difficulty Class is determined by the creature's '''[[Spells|Spellcasting Ability Modifier]]''', using the following formula:
In other scenarios, such as traps, the game chooses an appropriate Difficulty Class, depending on how serious the danger is.
 
<div style="text-align: center;">'''Difficulty Class = {{InfoBlob|8 + [[Proficiency|Proficiency Bonus]] + [[#Spellcasting Ability and Proficiency|Spellcasting Ability Modifier]]}}'''</div>
For the Difficulty Class of a [[Weapon Actions|W'''eapon Action''']] is a set number different to each weapon action.


=== Effect of Success ===
=== Effect of Success ===
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