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==Objectives== | ==Objectives== | ||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
<div style="font-weight: bold; line-height: 1.6;">Follow the Chosen to Baldur's Gate.</div> | |||
<div class="mw-collapsible-content"> | |||
* We can thwart the Chosen of the Dead Three by taking control of the elder brain - but will we use that control to liberate or to conquer? ** * Whatever the answer, it lies in Baldur's Gate. | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;"> | |||
<div style="font-weight: bold; line-height: 1.6;">Obtain the three Netherstones.</div> | |||
<div class="mw-collapsible-content"> | |||
* We have finally arrived in Baldur's Gate. To face the elder brain, we must obtain the Netherstones from the three Chosen. We already have Ketheric's Netherstone. | |||
* We have obtained Orin's Netherstone. | |||
* We have obtained Gortash's Netherstone. | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;"> | |||
<div style="font-weight: bold; line-height: 1.6;">Meet Gortash at the Morphic Pool.</div> | |||
<div class="mw-collapsible-content"> | |||
* We made a deal with Gortash. He is waiting for us under the city at the Morphic Pool, where the elder brain feeds. | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;"> | |||
<div style="font-weight: bold; line-height: 1.6;">Face the elder brain.</div> | |||
<div class="mw-collapsible-content"> | |||
* The elder brain killed Gortash and we took his Netherstone. | |||
* With all three Netherstones in our possession, it is time to go to the Morphic Pool and face the elder brain. We should head to the sewers. | |||
* The time has come to face the elder brain. | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;"> | |||
<div style="font-weight: bold; line-height: 1.6;">Talk to the Emperor.</div> | |||
<div class="mw-collapsible-content"> | |||
* We tried to dominate the elder brain, but it has become too powerful to submit to orders. The Emperor might know what went wrong. | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;"> | |||
<div style="font-weight: bold; line-height: 1.6;">Get a mind flayer on your side.</div> | |||
<div class="mw-collapsible-content"> | |||
* We drove the Emperor away - it has joined sides with what we now know to be a Netherbrain. | |||
* We struck a deal with Raphael. He will give us the Orphic Hammer to free Orpheus - our last chance to defeat the Netherbrain - and, in exchange, we will give him the Crown of Karsus when we triumph. | |||
* We have freed Orpheus from the globe of domination. | |||
* We learned that only a mind flayer will be capable of wielding the stones to dominate what we now know to be a Netherbrain. | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;"> | |||
<div style="font-weight: bold; line-height: 1.6;">Face the Netherbrain again.</div> | |||
<div class="mw-collapsible-content"> | |||
* We have become illithid. We should now be able to dominate the Netherbrain. | |||
* Orpheus has become a mind flayer. We should now be able to dominate the Netherbrain. | |||
* Karlach has become a mind flayer. We should now be able to dominate the Netherbrain. | |||
* We gave the Netherstones to the Emperor. We should now be able to dominate the Netherbrain. | |||
* The Emperor gave us a Supreme Tadpole, which will transform whomever consumes it into a mind flayer. If we are to defeat the Netherbrain, we must have a mind flayer on our side. | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;"> | |||
<div style="font-weight: bold; line-height: 1.6;">Get to the Netherbrain.</div> | |||
<div class="mw-collapsible-content"> | |||
* The Netherbrain has made its way to the High Hall. We are going to have to fight or sneak our way through to reach it. | |||
* We reached the brain stem. It's time to climb up and end this once and for all. | |||
* We made the ultimate sacrifice and became illithid. We should now be able to control the Crown once we reach the Netherbrain. | |||
* Karlach made the ultimate sacrifice and became a mind flayer. We should now be able to control the Crown once we reach the Netherbrain. | |||
* The Netherbrain has made its way to the High Hall. We are going to have to fight or sneak our way through to reach it. | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;"> | |||
<div style="font-weight: bold; line-height: 1.6;">Reach the Crown of Karsus.</div> | |||
<div class="mw-collapsible-content"> | |||
* The Crown sits atop the Netherbrain, sending out an intense, pulsing aura. It's now or never: we must take control of the Crown of Karsus. | |||
* Karlach made the ultimate sacrifice and became a mind flayer. We need to help her so she can cast Karsus' Compulsion on the Crown. | |||
* We made the ultimate sacrifice and became illithid. We need to cast Karsus' Compulsion on the Crown. | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;"> | |||
<div style="font-weight: bold; line-height: 1.6;">Enter the portal to the Netherbrain's psyche.</div> | |||
<div class="mw-collapsible-content"> | |||
* We successfully cast Karsus' Compulsion and can now enter what looks to be the Netherbrain's psyche manifested as a plane of existence. | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;"> | |||
<div style="font-weight: bold; line-height: 1.6;">Bring the Netherbrain to heel.</div> | |||
<div class="mw-collapsible-content"> | |||
* We're in the mind of the Netherbrain, where its unbreakable will is manifested in physical form. If we can break it, we can bring the Netherbrain to heel. | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;"> | |||
<div style="font-weight: bold; line-height: 1.6;">Quest Complete</div> | |||
<div class="mw-collapsible-content"> | |||
* We conquered our parasites, defeated the Netherbrain, and took control of our own destinies. We did it. We won. We won! | |||
</div></div> | |||
== Walkthrough == | |||
== Allies in the Final Fight == | |||
{| class="wikitable" | |||
|+Ally Powers | |||
!Ally | |||
!Benefit | |||
|- | |||
|Weavewalker | |||
|One must remove all obstacles to follow one's destiny - Arabella's favour grants affected entities benefits of Freedom of Movement. | |||
|- | |||
|Fetcher's Favour | |||
|Equipped with Mol's tricks of the trade, affected entities can cast Rays of Fire, reduce all Fire damage by 5 and gain an additional 1d4 to Charisma Checks and Saving Throws. | |||
|- | |||
|Volo's Guide to Monsters | |||
|With steadfast application of knowledge from Volo's preeminent work, affected entities gain +2 to Attack Rolls, Saving Throws, and Ability Checks. | |||
|- | |||
|Spirit of the Land | |||
|The reunited soul of Thaniel provides a +1 to all Ability Scores and an additional 2m movement speed to all affected entities. | |||
|- | |||
|Rallied | |||
|Add 30 HP | |||
|- | |||
|Orphic Favour | |||
|While within 18m of Prince Orpheus, the affected entity has Resistance to Psychic damage and a +3 bonus to Intelligence, Wisdom, and Charisma Saving Throws. | |||
|- | |||
|An Apple a Day | |||
|Summon Zlorb - a shapeshifting monstrosity that can adopt the aspect of several monsters and beasts. | |||
|- | |||
|Battle-Ready Owlbear | |||
|Summon your owlbear cub - all grown up and ready to rage - in full armour. | |||
|- | |||
|Hellstalker Yurgir | |||
|Summon Yurgir the orthon - a deadly combatant at range or in melee who can become Invisible immediately after attacking. | |||
|- | |||
|Sword of the Silverlight | |||
|Summon Dame Aylin, Selune's shining paladin, to join your side in battle. | |||
|- | |||
|Balm of the Moonmaiden | |||
|Call upon Isobel to offer a furtive prayer to Selune, healing up to 6 nearby allies. | |||
|- | |||
|The Watch | |||
|Summon some of the City Watch's great weapon fighters to protect their home. | |||
|- | |||
|Hellrider Platoon | |||
|Summon Zevlor's Hellriders to Smite foes and support frontline allies. | |||
|- | |||
|Guildmaster Keene's Fixers | |||
|Summon two elite assassin mercenaries from the Guild's ranks. | |||
|- | |||
|Zhentarim | |||
| | |||
|- | |||
|Silver Harp Squadron | |||
|Summon elite Harper archers to provide ranged support from your back ranks. | |||
|- | |||
|Gur Huntwards | |||
|Summon Gur monster hunters to hinder enemies while slipping in and out of the frontlines. | |||
|- | |||
|Vampire Lord Astarion | |||
| | |||
|- | |||
|Ironhand Grenadiers | |||
|Summon the Ironhand Gnomes to damage and debilitate with thrown grenades. | |||
|- | |||
|Florrick's Cohort | |||
|Summon Florrick's personal guard - highly defensive warriors who can hold their own in melee. | |||
|- | |||
|Rolan's Firestorm | |||
|Damage: 20-120. Call upon Rolan, freed from the limitations of Lorroakan, to unleash a fiery barrage from the heights of Ramazith's Tower. | |||
|- | |||
|Lorroakan | |||
| | |||
|- | |||
|Kith'raki Inferno | |||
|Damage: 12-72. Command the red dragon of Supreme Kith'rak Voss to breathe a wall of fire onto the battlefield. | |||
|- | |||
|Mizora, Agent of Avernus | |||
| | |||
|- | |||
|Viconia | |||
| | |||
|- | |||
|Dark Justiciar Shadowheart | |||
| | |||
|- | |||
|Bhaal's Slayer | |||
| | |||
|- | |||
|Hag | |||
| | |||
|} | |||
[[Category:Quests]] | [[Category:Quests]] | ||
[[Category:Main Quest]] | [[Category:Main Quest]] |