Ad placeholder

Fire Shield: Difference between revisions

Jump to navigation Jump to search
96 bytes added ,  24 August 2023
no edit summary
mNo edit summary
No edit summary
Line 4: Line 4:
| level = 4
| level = 4
| school = Evocation
| school = Evocation
| ritual =
| ritual =  
| classes = Wizard, The Fiend
| classes = Wizard, The Fiend
| class learns at level 7 = Wizard, Fiend
| class learns at level 7 = Wizard, Fiend
| races =
| races =  
| race learns at level 1 =
| race learns at level 1 =  
| race learns at level 2 =
| race learns at level 2 =  
| summary = This spell shields the spellcaster with luminous energy.
| summary = This spell shields the spellcaster with luminous energy.
| description = Wreathe your body in flames that shed light in a {{Distance|ft=10}} radius, provide [[Damage_Types#Damage_Vulnerability,_Resistance_and_Immunity|Resistance]] to {{DamageType|Fire}} or {{DamageType|Cold}} damage, and retaliate against melee attacks.
| description = Wreathe your body in flames that shed light in a {{Distance|ft=10}} radius, provide [[Damage_Types#Damage_Vulnerability,_Resistance_and_Immunity|Resistance]] to {{DamageType|Fire}} or {{DamageType|Cold}} damage, and retaliate against melee attacks.
Line 15: Line 15:
Applies [[Fire Shield: Warm (Condition)|Fire Shield: Warm]] or [[Fire Shield: Chill (Condition)|Fire Shield: Chill]] for 10 turns.
Applies [[Fire Shield: Warm (Condition)|Fire Shield: Warm]] or [[Fire Shield: Chill (Condition)|Fire Shield: Chill]] for 10 turns.
| action type = action
| action type = action
| attack roll =
| attack roll =  
| damage =  
| damage =  
| damage modifier =
| damage modifier =  
| damage type =  
| damage type =  
| damage save =
| damage save =  
| damage save effect =
| damage save effect =  
| extra damage =  
| extra damage =  
| extra damage modifier =  
| extra damage modifier =  
| extra damage type =  
| extra damage type =  
| extra damage save =
| extra damage save =  
| extra damage save effect =
| extra damage save effect =  
| concentration =
| concentration =  
| range = melee
| range = melee
| range m =
| range m =  
| range ft =
| range ft =  
| aoe =
| aoe =  
| aoe m =
| aoe m =  
| aoe ft =
| aoe ft =  
| condition =  
| condition =  
| condition duration =  
| condition duration =  
| condition save =
| condition save =  
| area =
| area =  
| area category =
| area category =  
| area shape =
| area shape =  
| area range m =
| area range m =  
| area range ft =
| area range ft =  
| area duration =
| area duration =  
| area turn start damage =
| area turn start damage =  
| area turn start damage type =
| area turn start damage type =  
| area turn start damage save =
| area turn start damage save =  
| area turn start damage save effect =
| area turn start damage save effect =  
| area turn end damage =
| area turn end damage =  
| area turn end damage type =
| area turn end damage type =  
| area turn end damage save =
| area turn end damage save =  
| area turn end damage save effect =
| area turn end damage save effect =  
| area condition =
| area condition =  
| area condition 2 =
| area condition 2 =  
| area condition 3 =
| area condition 3 =  
| area condition 4 =
| area condition 4 =  
| variants = Fire Shield (Warm), Fire Shield (Chill)
| variants = Fire Shield (Warm), Fire Shield (Chill)
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits.
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits.
| notes =
| notes = *Granted by {{very rare|Flame Enamelled Armour}} (Warm only)
| video = Fire Shield Visuals.mp4
| video = Fire Shield Visuals.mp4
}}
}}

Navigation menu