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Necklace of Elemental Augmentation: Difference between revisions

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changed cabinet to display case so its more specific, there's a weird bug? where the display case shows opened/looted but there's still an item there
(Added icon)
(changed cabinet to display case so its more specific, there's a weird bug? where the display case shows opened/looted but there's still an item there)
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{{EquipmentPage
{{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
| image = Necklace of Elemental Augmentation.png
| image = Necklace of Elemental Augmentation.png
| description = {{uncommon|Necklace of Elemental Augmentation}} is an uncommon [[Amulets|Amulet]] that adds the Spellcasting Modifier to the damage when the wearer uses elemental damage with a cantrip.
| description = {{uncommon|Necklace of Elemental Augmentation}} is an uncommon [[Amulets|Amulet]] that adds the Spellcasting Modifier to the damage when the wearer uses elemental damage with a cantrip.
| quote = The tourmaline in this necklace is almost uncomfortably hot, warmed by a heat all its own.
| quote = The tourmaline in this necklace is almost uncomfortably hot, warmed by a heat all its own.
| type = Amulets <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| type = Amulets <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->|<!-- Following are Armour- and Shield-related properties -->
| <!-- Following are Armour- and Shield-related properties -->
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. -->
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. -->
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->|<!-- Following are general properties, which should be filled in for ALL types of equipment. -->
| <!-- Following are general properties, which should be filled in for ALL types of equipment. -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| weight kg = 0.05
| weight kg = 0.05
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| price = 65
| price = 65
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
* '''Elemental Augmentation:''' When one of your [[Cantrip]]s deals {{DamageType|Acid}}, {{DamageType|Cold}}, {{DamageType|Fire}}, {{DamageType|Lightning}}, or {{DamageType|Thunder}} damage, add your Spellcasting Modifier to the damage dealt.  
* '''Elemental Augmentation:''' When one of your [[Cantrip]]s deals {{DamageType|Acid}}, {{DamageType|Cold}}, {{DamageType|Fire}}, {{DamageType|Lightning}}, or {{DamageType|Thunder}} damage, add your Spellcasting Modifier to the damage dealt.
| where to find = Inside a cabinet in [[Inquisitor's chamber]], [[Crèche Y'llek]] <!-- Describe where and how to obtain the item. -->
| where to find = Inside a display case in [[Inquisitor's chamber]], [[Crèche Y'llek]] <!-- Describe where and how to obtain the item. -->
}}
}}
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