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Rage: Tiger Heart: Difference between revisions
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* Damage: <code>Weapon Damage (Melee) + 2</code> | * Damage: <code>Weapon Damage (Melee) + 2</code> | ||
* [[File:Range Icon.png|frameless|upright=0.1]] Range: <code>Self</code> | * [[File:Range Icon.png|frameless|upright=0.1]] Range: <code>Self</code> | ||
{| role="presentation" class="wikitable mw-collapsible" | {| role="presentation" class="wikitable mw-collapsible" | ||
| <strong>[[File:Rage Tiger Heart Condition Icon.png|frameless|upright=0.12]] Rage: Tiger Heart Condition</strong> | | <strong>[[File:Rage Tiger Heart Condition Icon.png|frameless|upright=0.12]] Rage: Tiger Heart Condition</strong> | ||
|- | |- | ||
| [[File:Rage Tiger Heart Condition Tooltip.png|frameless|left]] "Deal 2 extra damage with melee and improvised weapons, and when throwing objects. | | [[File:Rage Tiger Heart Condition Tooltip.png|frameless|left]] | ||
<code>[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 10 turns</code> | |||
"Deal 2 extra damage with melee and improvised weapons, and when throwing objects. | |||
Jump distance increased by <code>4.5m / 15ft</code>. | Jump distance increased by <code>4.5m / 15ft</code>. |