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Araj Oblodra: Difference between revisions

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== Speaking with Astarion ==
== Speaking with Astarion ==
When you bring Astarion to speak with her, she asks him to bite her so that she may study the effects of vampire bites up close. She offers a [[Potion of Everlasting Vigor]] in exchange, which permanently increases the Strength of the one drinking it by 2. Astarion does not wish to do this, because there is something wrong with Araj's blood, but he will do it if you ask him to, no ability check required (although he does disapprove).
When you bring Astarion to speak with her, she asks him to bite her so that she may study the effects of vampire bites up close. She offers a [[Potion of Everlasting Vigor]] in exchange, which permanently increases the [[Strength]] of the one drinking it by 2. Astarion does not wish to do this, because there is something wrong with Araj's blood, but he will do it if you ask him to, no ability check required (although he does disapprove).


== Blood for Potions ==
== Blood for Potions ==
Araj offers potions in exchange for True Soul blood. With a DC 14 Intelligence (History) check, you can determine that she wants Illithid blood rather than True Soul blood specifically, and if you reveal what you know of her intentions she'll up her offer to 200 gold along with each potion.
Araj offers potions in exchange for True Soul blood. With a DC 14 [[Intelligence]] ([[History]]) check, you can determine that she wants [[Illithid]] blood rather than [[True Soul]] blood specifically, and if you reveal what you know of her intentions she'll up her offer to 200 gold along with each potion.


Each character may give blood once, taking a small amount of damage. The potion you receive depends on the race of the character giving the blood. As with standard elixirs, the effects go away when you take a long rest.
Each character may give blood once, taking a small amount of damage. The potion you receive depends on the race of the character giving the blood. As with standard elixirs, the effects go away when you take a long rest.
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!Race !! Potion !! Effect
!Race !! Potion !! Effect
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|-
|Elf || Elixir of Elven Elegance || +10m movement speed, Darkvision, and immunity to Charmed
|[[Elf]]|| Elixir of Elven Elegance || +10m [[Movement Speed|movement speed]], [[Darkvision]], and immunity to [[Charmed (Condition)|Charmed]]
|-
|-
|Dragonborn || Elixir of Dragonborn Prowess: Fire || Advantage on Intimidation and Persuasion Checks, Fire Resistance, and Fireball once each
|[[Dragonborn]]|| Elixir of Dragonborn Prowess: Fire || [[Advantage]] on [[Intimidation]] and [[Persuasion]] Checks, Fire Resistance, and Fireball once each
|-
|-
|Drow ||Elixir of Elven Elegance || +10m movement speed, Darkvision, and immunity to Charmed
|[[Drow]]||Elixir of Elven Elegance || +10m [[Movement Speed|movement speed]], [[Darkvision]], and immunity to [[Charmed (Condition)|Charmed]]
|-
|-
|Dwarf || Elixir of Dwarven Resilience || Add proficiency to Saving Throws three times, or until long rest
|[[Dwarf]]|| Elixir of Dwarven Resilience || Add [[proficiency]] to [[Saving Throws]] three times, or until [[Long Rest|long rest]]
|-
|-
|Githyanki || Elixir of Githyanki Providence || Cast Misty Step, Invigorate Leap, and Blur once each
|[[Githyanki]]|| Elixir of Githyanki Providence || Cast [[Misty Step]], Invigorate Leap, and [[Blur]] once each
|-
|-
|Gnome || Elixir of Gnomish Ingenuity || Sleight of Hand proficiency, cast Knock once
|[[Gnome]]|| Elixir of Gnomish Ingenuity || [[Sleight of Hand]] [[proficiency]], cast [[Knock]] once
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|-
|Half-Elf || Elixir of Half-Elven Healing || You and surrounding allies regain hit points equal to you Constitution score
|[[Half-Elf]]|| Elixir of Half-Elven Healing || You and surrounding allies regain hit points equal to you [[Constitution]] score
|-
|-
|Half-Orc ||Elixir of Half-Orcish Fury || When you are Downed before your next Long Rest, you instead drop to 1 hit point thanks to the relentless will roiling in your veins.
|[[Half-Orc]]||Elixir of Half-Orcish Fury || When you are [[Downed (Condition)|Downed]] before your next [[Long Rest]], you instead drop to 1 hit point thanks to the relentless will roiling in your veins.
|-
|-
|Halfling || Elixir of Halfling Luck || Advantage on skill checks
|[[Halfling]]|| Elixir of Halfling Luck || [[Advantage]] on skill checks
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|Human || Elixir of Human Versatility || Proficiency in all skills
|[[Human]]|| Elixir of Human Versatility || [[Proficiency]] in all [[skills]]
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|-
|Tiefling || Elixir of Tiefling Vice || Cast Thaumaturgy, Hellish Rebuke, Burning Hands, and Flame Blade once each
|[[Tiefling]]|| Elixir of Tiefling Vice || Cast [[Thaumaturgy]], [[Hellish Rebuke]], [[Burning Hands]], and [[Flame Blade]] once each
|}
|}


== Unstable Blood ==
== Unstable Blood ==
You can find Araj again in the Lower City of Baldur's Gate in Act 3. She will appear running out of an exploding house, just east of The Blushing Mermaid, and offer the player another potion in exchange for more blood. This potion, once drunk, causes the player to permanently gain the {{SmIconLink|Generic Blood Icon.png|Unstable Blood}} passive feature.
You can find Araj again in the [[Lower City]] of Baldur's Gate in Act 3. She will appear running out of an exploding house, just east of [[The Blushing Mermaid]], and offer the player another potion in exchange for more blood. This potion, once drunk, causes the player to permanently gain the {{SmIconLink|Generic Blood Icon.png|Unstable Blood}} passive feature.


[[category:Drow]]
[[category:Drow]]
[[category:Characters in Act 2]]
[[category:Characters in Act 2]]
[[category:Traders]]
[[category:Traders]]
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