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Bone Chill: Difference between revisions

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86 bytes removed ,  18 August 2023
Adjusted description to current in-game, added range
mNo edit summary
(Adjusted description to current in-game, added range)
Line 13: Line 13:
| race learns at level 1 = High Elf, High Half-Elf
| race learns at level 1 = High Elf, High Half-Elf
| summary = It deals [[Damage Types|Necrotic]] damage and prevents the target from regaining [[Hit Points]].
| summary = It deals [[Damage Types|Necrotic]] damage and prevents the target from regaining [[Hit Points]].
| description = Assail a creature with the chill of the grave. It takes {{DamageText|1d8|Necrotic}} damage and cannot regain [[Hit Points]]. Undead creatures also get {{Disadvantage}} on {{Attack Roll}}s.
| description = Prevent the target from healing. An undead target receives {{Disadvantage}} on {{Attack Roll}}s.
| action type = action
| action type = action
| attack roll = yes
| attack roll = yes
Line 30: Line 30:
| concentration =
| concentration =
| range = ranged
| range = ranged
| range m =
| range m = 18
| range ft =
| range ft = 60
| aoe =
| aoe =
| aoe m =
| aoe m =
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