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Dispel Evil And Good: Difference between revisions

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(Created page with "{{SpellPage | name = Dispel Evil and Good | image = Dispel Evil and Good Icon.png | level = 5 | school = Abjuration | classes = Cleric | class learns at level 9 = Cleric | summary = Protects you from evil and good creatures, and allows you to break enchantments on allies. | description = Aberrations, celestials, elementals, fey, fiends, and undead have disadvantage on attack rolls against you. You can also break enchantments that charm, frighten, or possess allies. | act...")
 
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| level = 5
| level = 5
| school = Abjuration
| school = Abjuration
| ritual =
| classes = Cleric
| classes = Cleric
| class learns at level 9 = Cleric
| class learns at level 9 = Cleric
| summary = Protects you from evil and good creatures, and allows you to break enchantments on allies.
| class learns at level 2 =
| description = Aberrations, celestials, elementals, fey, fiends, and undead have disadvantage on attack rolls against you. You can also break enchantments that charm, frighten, or possess allies.
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| race learns at level 2 =
| summary = This spell allows spellcasters to protect themselves from Evil and Good creatures, and allows them to break Enchantments on allies.
| description = Aberrations, Celestials, Elementals, Fey, Fiends, and Undead have {{Disadvantage}} on {{Attack Roll}}s against you. You can also break Enchantments that [[Charmed (Condition)|Charm]], [[Frightened (Condition)|Frighten]], or [[Possessed (Condition)|Possess]] allies.
 
While in effect, gain the following spell, which does not consume a spell slot when cast:
* {{IconLink|size=28|Dispel Evil and Good Break Enchantment.png|Dispel Evil and Good: Break Enchantment}}
** Touch a creature that is [[Charmed (Condition)|Charmed]], [[Frightened (Condition)|Frightened]], or [[Possessed (Condition)|Possessed]] by an otherworldly entity to free its mind.
| action type = action
| action type = action
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| range = self
| range = self
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| condition = Dispel Evil and Good
| condition = Dispel Evil and Good
| condition duration = 10
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| higher levels = Casting this spell at a higher level doesn't grant any additional benefits.
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