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Difficulty: Difference between revisions

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46 bytes added ,  16 August 2023
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* All non-party characters receive a +2 bonus to hit (noted as Difficulty: Tactician in the combat log) and enemy spells with a saving throw receive a +2 to their [[Difficulty Class]].
* All non-party characters receive a +2 bonus to hit (noted as Difficulty: Tactician in the combat log) and enemy spells with a saving throw receive a +2 to their [[Difficulty Class]].
* All non-party characters have approximately 200% of their hitpoints compared to Explorer difficulty.
* All non-party characters have approximately 200% of their hitpoints compared to Explorer difficulty.
* [[Long Rests]] require 80 [[Camp Supplies]] instead of 40
* Taking a [[Long Rest]] requires 80 [[Camp Supplies]] instead of the normal 40 on the other difficulties
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