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Spells: Difference between revisions

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'''[[Spell|Spells]]''' are magical energies from the multiverse conjured by spellcasters ([[Wizard]], [[Sorcerer]], [[Druid]], [[Warlock]], etc.) through experiences, knowledges or innate abilities to create magical [[Effects]] or deal damage to enemies or heal their allies.  
'''[[Spell|Spells]]''' are magical energies from the multiverse conjured by spellcasters ([[Wizard]], [[Sorcerer]], [[Druid]], [[Warlock]], etc.) through experiences, knowledges or innate abilities to create magical [[Condition|Effects]] or deal damage to enemies or heal their allies.  


* All spellcasters are [[Proficiency#Proficiency Bonus Chart|proficient]] with Spell Attacks. When they make an '''Attack Rolls''' with a '''Spells''', they will roll:
* All spellcasters are [[Proficiency#Proficiency Bonus Chart|proficient]] with Spell Attacks. When they make an '''Attack Rolls''' with a '''Spells''', they will roll:
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* Certain classes like [[Wizard]] and some [[Druid]]'s subclass have ability to regain a certain amount of '''Spell Slots''' once per day.
* Certain classes like [[Wizard]] and some [[Druid]]'s subclass have ability to regain a certain amount of '''Spell Slots''' once per day.
* [[Warlock]] only need to take a [[Short Rest]] to fully recharge their Spell Slots.
* [[Warlock]] only need to take a [[Short Rest]] to fully recharge their Spell Slots.
== Concentration ==
'''Concentration''' Spells require the caster to put focus into the spell in order to maintain its effects. If the caster loses Concentration, the spell ends prematurely.
When the caster takes damage, they make a <code>[[File:nobgd20.png|frameless|upright=0.1]] d20 + [[Constitution#Constitution Modifier Chart|Constitution Modifier]]</code> to maintain Concentration. The result must match or exceed a [[Difficulty Class|DC]] of 10 or half the number of damage they received.
* Ways you can lose Concentration while maintaining Concentration Spells:
** Fail Concentration Checks by taking damage.
** Casting another Concentration Spell.
** Being affected by [[Condition|Conditions]] such as [[Condition#Downed|Downed]], [[Condition#Sleeping|Sleeping]], [[Rage]], etc.


== <u>List of Spells</u> ==
== <u>List of Spells</u> ==

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