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Reverberation (Condition): Difference between revisions

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Added warning that reverberation doesn't actually work for now, and summary of items that create/work with reverberation stacks (those I know of already, there might be more) using the display template from the lightning charges page
mNo edit summary
(Added warning that reverberation doesn't actually work for now, and summary of items that create/work with reverberation stacks (those I know of already, there might be more) using the display template from the lightning charges page)
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Creatures [[Damage_Types#Inmune|Inmune]] to {{DamageType|Thunder}} damage can't recieve Reverberation.}}
Creatures [[Damage_Types#Inmune|Inmune]] to {{DamageType|Thunder}} damage can't recieve Reverberation.}}
{{ up to date | 2023-08-15}} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
Reverberation doesn't actually do anything in the current version of the game. Stacks can grow up to a maximum of 7 turns and are not consumed when reaching 4, and neither damage nor prone ever happen. The different items that can apply reverberation do not all work as expected from their description.
==Items that Apply Reverberation==
*Equipment:
**{{SmallIcon|Gloves of Belligerent Skies Icon.png}} [[Gloves of Belligerent Skies]]: When the wielder deals radiant, lightning or thunder damage, apply 2 turns of reverberation to the target(s).
**{{SmallIcon|Boots of Stormy Clamour Icon.png}} [[Boots of Stormy Clamour]]: When the wearer inflicts a condition upon a hostile creature, they also inflict 2 turns of Reverberation.
==Items that Interact with Reverberation==
*{{SmallIcon|Ring of Absolute Force Icon.png}} [[Ring of Absolute Force]]: If the wearer bears the Absolute's brand, they deal 1 additional thunder damage. NB : this should work with reverberation, but can't be tested as reverberation doesn't work for now.
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