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Template:Weapon page: Difference between revisions
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(There's a weapon that uses your Casting Stat. Putting in a special override) |
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| {{#sub: {{{extra damage}}} | 0 | {{#rpos: {{{extra damage}}} | }} }} | | {{#sub: {{{extra damage}}} | 0 | {{#rpos: {{{extra damage}}} | }} }} | ||
| {{#sub: {{{extra damage}}} | {{#expr: 1 + {{#rpos: {{{extra damage}}} | }} }} }} | | {{#sub: {{{extra damage}}} | {{#expr: 1 + {{#rpos: {{{extra damage}}} | }} }} }} | ||
}} | |||
}}{{#if: {{{extra damage 2|}}} | {{blank}} | |||
{{DamageInfo | |||
| {{#sub: {{{extra damage 2}}} | 0 | {{#rpos: {{{extra damage 2}}} | }} }} | |||
| {{#sub: {{{extra damage 2}}} | {{#expr: 1 + {{#rpos: {{{extra damage 2}}} | }} }} }} | |||
}} | }} | ||
}} | }} | ||
Line 163: | Line 168: | ||
| versatile damage = 1d10 + 2 <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. --> | | versatile damage = 1d10 + 2 <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. --> | ||
| extra damage = 1d4 Fire <!-- Same format as regular damage, but with damage type directly on the same line. --> | | extra damage = 1d4 Fire <!-- Same format as regular damage, but with damage type directly on the same line. --> | ||
| extra damage 2 = 1d6 Acid <!-- Same format as regular damage, but with damage type directly on the same line. --> | |||
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" --> | | range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" --> | ||
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in meters. --> | | range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in meters. --> | ||
Line 207: | Line 213: | ||
| versatile damage = 1d10 + 2 <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. --> | | versatile damage = 1d10 + 2 <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. --> | ||
| extra damage = 1d4 Fire <!-- Same format as regular damage, but with damage type directly on the same line. --> | | extra damage = 1d4 Fire <!-- Same format as regular damage, but with damage type directly on the same line. --> | ||
| extra damage 2 = 1d6 Acid <!-- Same format as regular damage, but with damage type directly on the same line. --> | |||
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" --> | | range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" --> | ||
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in meters. --> | | range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in meters. --> | ||
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"extra damage": { | "extra damage": { | ||
"description": "Any extra damage granted by this weapon. Leave EMPTY if this weapon does not receive a damage bonus aside from its enchantment. Otherwise, same format as regular damage, but with damage type directly on the same line. ", | "description": "Any extra damage granted by this weapon. Leave EMPTY if this weapon does not receive a damage bonus aside from its enchantment. Otherwise, same format as regular damage, but with damage type directly on the same line. ", | ||
"example": "1d4 Fire", | |||
"type": "string", | |||
"suggested": true | |||
}, | |||
"extra damage 2": { | |||
"description": "Additional extra damage, like if the weapon deals and extra 1d4 Fire AND an extra 1d4 Acid or something.", | |||
"example": "1d4 Fire", | "example": "1d4 Fire", | ||
"type": "string", | "type": "string", | ||
Line 633: | Line 646: | ||
"damage type", | "damage type", | ||
"extra damage", | "extra damage", | ||
"extra damage 2", | |||
"enchantment", | "enchantment", | ||
"range", | "range", |