837
editsAd placeholder
Survival Instinct: Difference between revisions
Jump to navigation
Jump to search
no edit summary
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{#seo: | {{#seo: | ||
| image = Cleric Tadpole Survival Instinct.png | | image = Cleric Tadpole Survival Instinct.png | ||
| description = Survival Instinct is | | description = Survival Instinct is an Illithid Power. This ability allows the Cleric to save an ally from falling unconscious. | ||
}} | }} | ||
[[File:Cleric Tadpole Survival Instinct.png|frameless|right]] | [[File:Cleric Tadpole Survival Instinct.png|frameless|right]] | ||
[[Category:Class Actions]][[Category:Bonus Actions]] | [[Category:Class Actions]][[Category:Bonus Actions]] | ||
'''Survival Instinct''' is a | '''Survival Instinct''' is a special Action granted by completeing the "[[Help Omeluum investigate the parasite]]" quest. This ability allows the character to save an ally from falling unconscious. | ||
== Description == | == Description == | ||
Line 25: | Line 23: | ||
If the character reaches 0 [[Hit Points]], it regains {{DamageText|3d4|Healing}} instead of falling Unconscious. | If the character reaches 0 [[Hit Points]], it regains {{DamageText|3d4|Healing}} instead of falling Unconscious. | ||
|} | |} | ||
==Notes== | |||
* In [[Early Access]], this power was the special [[Illithid Power]] granted to [[Cleric]]s. Instead, the quest given by Omeleum would grant [[Repulsor]]. | |||
[[Category:Tadpole Powers]] | [[Category:Tadpole Powers]] |