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Survival Instinct: Difference between revisions

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{{#seo:
{{#seo:
| image = Cleric Tadpole Survival Instinct.png
| image = Cleric Tadpole Survival Instinct.png
| description = Survival Instinct is a Cleric Action and a Tadpole Power. This ability allows the Cleric to save an ally from falling unconscious.
| description = Survival Instinct is an Illithid Power. This ability allows the Cleric to save an ally from falling unconscious.
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}}
[[File:Cleric Tadpole Survival Instinct.png|frameless|right]]
[[File:Cleric Tadpole Survival Instinct.png|frameless|right]]
[[Category:Class Actions]][[Category:Bonus Actions]]
[[Category:Class Actions]][[Category:Bonus Actions]]
'''Survival Instinct''' is a [[Cleric]] Action and a [[Tadpole Power]]. This ability allows the Cleric to save an ally from falling unconscious.
'''Survival Instinct''' is a special Action granted by completeing the "[[Help Omeluum investigate the parasite]]" quest. This ability allows the character to save an ally from falling unconscious.
 
Refer to the [[Tadpole Power]] page for information on obtaining this and other Tadpole Powers.


== Description ==
== Description ==
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If the character reaches 0 [[Hit Points]], it regains {{DamageText|3d4|Healing}} instead of falling Unconscious.
If the character reaches 0 [[Hit Points]], it regains {{DamageText|3d4|Healing}} instead of falling Unconscious.
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==Notes==
* In [[Early Access]], this power was the special [[Illithid Power]] granted to [[Cleric]]s. Instead, the quest given by Omeleum would grant [[Repulsor]].
[[Category:Tadpole Powers]]
[[Category:Tadpole Powers]]

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