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Thulla: Difference between revisions
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→Overview: Updated Coordinates
(→Act One: Thulla escaped her chains and left the bloody footprints found in Grymforge near the Dormitory.) |
(→Overview: Updated Coordinates) |
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There are several methods to cure Thulla. The party can administer an {{SmRarityItem|Antidote}}, {{SmRarityItem|Duergar Antidote}} or {{SmRarityItem|Elixir of Poison Resistance}} or perform spells such as {{SAI|Lay on Hands}}, {{SAI|Lesser Restoration}}, or {{SAI|Protection from Poison}}. | There are several methods to cure Thulla. The party can administer an {{SmRarityItem|Antidote}}, {{SmRarityItem|Duergar Antidote}} or {{SmRarityItem|Elixir of Poison Resistance}} or perform spells such as {{SAI|Lay on Hands}}, {{SAI|Lesser Restoration}}, or {{SAI|Protection from Poison}}. | ||
Thulla possesses the {{SmRarityItem|Boots of Speed}}, which she stole from {{CharLink|Thrinn}} before escaping [[Grymforge]] by leaping from a balcony near the dormitory {{coords|- | Thulla possesses the {{SmRarityItem|Boots of Speed}}, which she stole from {{CharLink|Thrinn}} before escaping [[Grymforge]] by leaping from a balcony near the dormitory {{coords|-600|455}}. Thulla offers the boots to the party if they successfully cure her of the poison and agree to help her fellow gnomes. This advances {{Quest|Find the Missing Boots}}. | ||
Alternatively, it is possible to obtain the boots without curing her by stealing them following an Investigation roll or looting her corpse when she dies. | Alternatively, it is possible to obtain the boots without curing her by stealing them following an Investigation roll or looting her corpse when she dies. |