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The Sparkle Hands: Difference between revisions

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{{ up to date | 2023-08-08 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{EquipmentPage
{{EquipmentPage
| <!-- See here for tips on how to use this template: https://bg3.wiki/wi]ki/Template:EquipmentPage -->
| <!-- See here for tips on how to use this template: https://bg3.wiki/wi]ki/Template:EquipmentPage -->
| image = The Sparkle Hands Icon.png
| image = The Sparkle Hands Icon.png
| description = {{uncommon|The Sparkle Hands}} are a pair of uncommon [[Gloves]] that grant a bonus to [[Strength]] and [[Dexterity]] [[Checks]] while the wearer has [[Lightning Charges]]. <!-- This is the first text that will appear on the page. Briefly describe what the item is and what makes it noteworthy. -->
| description = {{uncommon|The Sparkle Hands}} are a pair of uncommon [[Gloves]] that grant [[Lightning Charges]] on unarmed attacks and provides  {{Advantage}} against metal constructs and armored foes while charged.<!-- This is the first text that will appear on the page. Briefly describe what the item is and what makes it noteworthy. -->
| quote = 'Sometimes I just want to feel that spark,' Yrre the Sparkstruck said. 'Feel the lightning course through me.'
| quote = 'Sometimes I just want to feel that spark,' Yrre the Sparkstruck said. 'Feel the lightning course through me.'
| type = Gloves <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| type = Gloves <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| proficiency = Light Armour <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| <!-- Following are Armour- and Shield-related properties -->
| <!-- Following are Armour- and Shield-related properties -->
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. -->
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. -->
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| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| <!-- Following are general properties, which should be filled in for ALL types of equipment. -->
| <!-- Following are general properties, which should be filled in for ALL types of equipment. -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| weight kg = 0.55
| weight kg = 0.55
| weight lb = 1.2
| weight lb = 1.2
| price = 340
| price = 110
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
* '''Charged Movement:''' The wearer has +1 to [[Strength]] and [[Dexterity]] [[Checks]], so long as they have [[Lightning Charges]].
* '''Conductive Strikes:''' On a hit with an unarmed attack, the wearer gains 2 [[Lightning Charges]].
* [[Strength]] [[Saving Throws]] +1
* '''Effective Transmitter:''' While imbued with [[Lightning Charges]], attacks against metal constructs and foes wearing metal armour gain {{Advantage}}.
| where to find = <!-- Describe where and how to obtain the item. -->
| where to find = <!-- Describe where and how to obtain the item. -->
Found in a wooden chest in the [[Sunlit Wetlands]] (X:95, Y:210).
Found in a wooden chest in the [[Sunlit Wetlands]] (X:95, Y:210).
}}
}}
[[Category:Sparkstruck Equipment]]
[[Category:Sparkstruck Equipment]]

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